
Mobile and Digital Media executive/advisor
San Francisco Bay Area

Mobile and Digital Media executive/advisor
San Francisco Bay Area
Babbs is an industry advisor and consultant. Babbs was Founder, CEO, & Chairman of Tapatap, Inc. Prior, Babbs served as VP/GM, Infospace Mobile Games, where he headed the Atlas Studio. Prior to his role at InfoSpace, Babbs was founder, president and CEO of Atlas Mobile, Inc. a mobile gaming company specializing in multiplayer tournament games for prizes that was acquired by InfoSpace, Inc. (NASDAQ: INSP) in July 2004. While at Atlas Mobile Babbs successfully led the company in launching the largest and fastest growing multiplayer tournament for prizes service in world with over 13 million tournament games played in its first year. Babbs conceived the idea to create and implement Atlas’ unique tournament for prizes system. Prior to Atlas Mobile, Babbs was president of Sorrent, a leading mobile game company where he was responsible for all business aspects of the company including carrier distribution, publishing, marketing, and business development He was also responsible for signing and launching basketball star Yao Ming as the first major professional athlete to make his electronic character debut in a cell phone game. Prior to Sorrent, Isaac was an executive at Macromedia where he co-founded shockwave.com US and shockwave.com Japan, the #1 interactive entertainment sites in their countries. Isaac was also general manager/VP of Macromedia’s audio/video division which he led and then successfully sold to Apple Computer. The division’s main product, Final Cut Pro, is the world leader in non-linear editing. Prior to Macromedia, Babbs was vice president of entertainment marketing at Silicon Graphics, Inc., where he leveraged SGI’s technology and brand to grow the company’s share of the global entertainment content creation and production market. Babbs also held senior management positions at Alias/Wavefront, an SGI company, and Alias Research, Inc., leading providers of 3D animation and design software for the entertainment and design industries.
Starting companies, building companies, creating value, driving revenue, and mentoring team members.
(Privately Held; Marketing and Advertising industry)
September 2009 — Present (3 months)
Advisor for this leading mobile ad network that is backed by Charles River Ventures, Columbia Capital, Bessemer Venture Partners, and Acta Wireless.
(Public Company; QCOM; Telecommunications industry)
April 2009 — Present (8 months)
Strategic Consultant in the Services Strategy and Planning Group at Qaulcomm
(Privately Held; Telecommunications industry)
April 2009 — Present (8 months)
Advisor for this leading mobile solutions provider that is backed by Silverlake Partners and Trinity Ventures.
(Privately Held; Computer Software industry)
October 2008 — Present (1 year 2 months)
Advisor for this next gen 3D production ready animation creation company that is back by Granite Ventures.
(Privately Held; Computer Software industry)
November 2007 — Present (2 years 1 month)
Advisor for this mobile messaging and mobile community platform provider that is back by Goldman Sachs.
(Privately Held; Computer Games industry)
September 2006 — March 2009 (2 years 7 months)
Tapatap, Inc. was a mobile social games community where users played social games on their mobile phone for fun and rewards. We were located in beautiful downtown San Mateo, CA and we were venture backed. Tapatap was acquired by Limelife in March of 2009.
(Public Company; 501-1000 employees; INSP; Wireless industry)
July 2004 — May 2005 (11 months)
Babbs served as Vice President and General Manager, Infospace Mobile Games, where he headed the Atlas Studio. Prior to his role at InfoSpace, Babbs was founder, president and CEO of Atlas Mobile, Inc. a mobile gaming company specializing in multiplayer tournament games for prizes that was acquired by InfoSpace, Inc. (NASDAQ: INSP) in July 2004. While at Atlas Mobile Babbs successfully led the company in launching the largest and fastest growing multiplayer tournament for prizes service in world with over 13 million tournament games played in its first year. Babbs conceived the idea to create and implement Atlas unique tournament for prizes system.
(Wireless industry)
June 2003 — June 2004 (1 year 1 month)
Acquired by Infospace Mobile (INSP)
(Public Company; 10,001 or more employees; VZW; Wireless industry)
June 2003 — October 2003 (5 months)
(Privately Held; Wireless industry)
September 2002 — May 2003 (9 months)
(Public Company; 501-1000 employees; MACR; Computer Software industry)
February 1997 — March 2001 (4 years 2 months)
(Privately Held; 51-200 employees; Online Media industry)
October 1998 — December 2000 (2 years 3 months)
(Public Company; 5001-10,000 employees; SGI; Computer Software industry)
1996 — 1997 (1 year )
(Public Company; 501-1000 employees; Computer Software industry)
1988 — 1996 (8 years )
(Public Company; 10,001 or more employees; Computer Software industry)
1983 — 1988 (5 years )
BA , Chemistry , 1979 — 1983
Mobile content industry