Mobile and Digital Media Executive/Entrepreneur
San Francisco Bay Area
Mobile and Digital Media Executive/Entrepreneur
San Francisco Bay Area
Babbs is currently Founder, CEO, & Chairman of Tapatap, Inc. Prior, Babbs served as VP/GM, Infospace Mobile Games, where he headed the Atlas Studio. Prior to his role at InfoSpace, Babbs was founder, president and CEO of Atlas Mobile, Inc. a mobile gaming company specializing in multiplayer tournament games for prizes that was acquired by InfoSpace, Inc. (NASDAQ: INSP) in July 2004. While at Atlas Mobile Babbs successfully led the company in launching the largest and fastest growing multiplayer tournament for prizes service in world with over 13 million tournament games played in its first year. Babbs conceived the idea to create and implement Atlas’ unique tournament for prizes system. Prior to Atlas Mobile, Babbs was president of Sorrent, a leading mobile game company where he was responsible for all business aspects of the company including carrier distribution, publishing, marketing, and business development He was also responsible for signing and launching basketball star Yao Ming as the first major professional athlete to make his electronic character debut in a cell phone game. Prior to Sorrent, Isaac was a senior business development executive at Macromedia where he co-founded shockwave.com US and shockwave.com Japan, the #1 interactive entertainment sites in their countries. Isaac was also general manager and vice president of Macromedia’s audio/video division which he led and then successfully sold to Apple Computer. The division’s main product, Final Cut Pro, is the world leader in non-linear editing. Prior to Macromedia, Babbs was vice president of entertainment marketing at Silicon Graphics, Inc., where he leveraged SGI’s technology and brand to grow the company’s share of the global entertainment content creation and production market. Babbs also held senior management positions at Alias/Wavefront, an SGI company, and Alias Research, Inc., leading providers of 3D animation and design software for the entertainment and design industries.
Starting companies, building companies, creating value, driving revenue, and mentoring team members.
(Privately Held; Computer Games industry)
September 2006 — March 2009 (2 years 7 months)
Tapatap, Inc. is a mobile social games community where users play social games on their mobile phone for fun and rewards. We are located in beautiful downtown San Mateo, CA and we are venture backed.
(Public Company; 501-1000 employees; INSP; Wireless industry)
July 2004 — May 2005 (11 months)
Babbs served as Vice President and General Manager, Infospace Mobile Games, where he headed the Atlas Studio. Prior to his role at InfoSpace, Babbs was founder, president and CEO of Atlas Mobile, Inc. a mobile gaming company specializing in multiplayer tournament games for prizes that was acquired by InfoSpace, Inc. (NASDAQ: INSP) in July 2004. While at Atlas Mobile Babbs successfully led the company in launching the largest and fastest growing multiplayer tournament for prizes service in world with over 13 million tournament games played in its first year. Babbs conceived the idea to create and implement Atlas unique tournament for prizes system.
(Privately Held; 11-50 employees; Wireless industry)
June 2003 — June 2004 (1 year 1 month)
(Public Company; 10,001 or more employees; VZW; Wireless industry)
June 2003 — October 2003 (5 months)
(Privately Held; Wireless industry)
September 2002 — May 2003 (9 months)
(Public Company; 501-1000 employees; MACR; Computer Software industry)
February 1997 — March 2001 (4 years 2 months)
(Privately Held; 51-200 employees; Online Media industry)
October 1998 — December 2000 (2 years 3 months)
(Public Company; 5001-10,000 employees; SGI; Computer Software industry)
1996 — 1997 (1 year)
(Public Company; 501-1000 employees; Computer Software industry)
1988 — 1996 (8 years)
(Public Company; 10,001 or more employees; Computer Software industry)
1983 — 1988 (5 years)
BA , Chemistry , 1979 — 1983