Digital Artist at XL Films, LTD.
Houston, Texas Area
Digital Artist at XL Films, LTD.
Houston, Texas Area
Overall traditional and digital artist focused on the film and video medium. Working with XL Films as an editor, 3D artist, colorist and all around problem solver. I also have an extensive history in print design and desktop publishing, commercial illustration and Comicbook illustration and publishing.
Final Cut Pro, Illustrator, Photoshop, Cinema 4D, Windows based systems, & Mac based systems
(Broadcast Media industry)
January 2006 — Present (3 years 11 months)
(Privately Held; 11-50 employees; Computer Games industry)
July 2003 — August 2004 (1 year 2 months)
Came on as a Concept Artist to help develop their 2 health education based video games, assisting in the develop of characters, story and gameplay. Expanded my role into developing animatics for one of the titles cut-scenes as well as handling the Production Design, coordinating with the productions Art Department and advising on set. Left to pursue other opportunities.
(Publishing industry)
January 1998 — April 1999 (1 year 4 months)
Hired just as the offices were being setup, I was responsible for the early identity, logo and marketing pieces for the company. As we developed the title for publication I produced promotional artwork and designs, developed relationships with talent, directed the digital color vendor and maintained printing guidelines and quality. Left to pursue other career opportunities.
none , Commercial Design and Illustration , 1993 — 1994
Attended on a full scholarship, left early for professional opportunities.
Art and design in general.