Ilari Lehtinen

VFX Artist / Sr. Graphic Artist at Bugbear Entertainment Oy

Finland

Current
Connections
66 connections
Industry
Computer Games
Websites

Ilari Lehtinen’s Summary

Visual effects artist; Designing and implementing realtime visual effects and related art such as particle effects, realtime postprocessing, in-game cinematography and taking active role in relevant vfx tool & system design.

Effects, cinematography and other visual tools are (and should always be) designed to bring depth and tangible feel to game world, with every "next gen feature" actually supporting the player experience in context with the whole gameplay, creating moments you like to reminisce over and over to your grandchildren after 50 years.
Creative lessons stemming from over 100 years of film industry are there to be learned and implemented into games medium, with its own challenges and all new wonderful unknowns.

Ilari Lehtinen’s Specialties:

Design and creation of realtime particle- and postprocess-effects, realtime in-game cinematography and camera systems; visual storytelling design in games, high- and low-poly 3D modeling & rendering, vehicle design and -modeling; video postprocess and video editing. Software experience good or excellent in Lightwave, 3DS Max, Mudbox, Photoshop, Shake and Nuke.


Ilari Lehtinen’s Experience

  • VFX / Sr. Graphic Artist

    Bugbear Entertainment

    (Computer Games industry)

    January 2001Present (9 years 2 months)

    Unannounced project(s)
    * Visual effects
    * In-game cameras
    * Technical design guidance of effects, post-process and camera systems

    Sega Rally Revo (PSP, Sega Racing Studios)
    * Vehicle modeling
    * Vehicle outsource
    * Cameras (in-game & replay)


    FlatOut: Ultimate Carnage (Xbox360; Empire Interactive / Warner Brothers Interactive)
    * Vehicle design and modeling
    * Cameras (in-game & replay)


    FlatOut 2 (PC/PS2/Xbox; Empire Interactive / Vivendi Games)
    * Vehicle design and modeling
    * Cameras (in-game & replay)


    FlatOut (PC/PS2/Xbox; Empire Interactive / Vivendi Games)
    * Vehicle design and modeling
    * Video editing
    * Cameras (in-game & replay)


    Tough Trucks (PC; Activision Value)
    * Vehicle design and modeling


    Rally Trophy (PC; JoWood Productions)
    * Vehicle modeling


Additional Information

Ilari Lehtinen’s Websites:

Ilari Lehtinen’s Groups:

gfx-foorumi.org, IGDA

  •    Visual Effects, Film and Games Professionals (www.vfx-recruit.com)
  •    Game Developers
  •    Demoscene [www.scene.org]
  •    Visual Effects Professionals
  •    Vehicle Artists
  •    VideoGame Professionals
  •    IGDA Finland
  •    Nordic TD Forum

Public profile powered by: LinkedIn

Create a public profile: Sign In or Join Now

View Ilari Lehtinen’s full profile:

  • See who you and Ilari Lehtinen know in common
  • Get introduced to Ilari Lehtinen
  • Contact Ilari Lehtinen directly

View Full Profile