
Junior Software Geek/Game Designer
Portland, Oregon Area

Junior Software Geek/Game Designer
Portland, Oregon Area
I'm a 23 year old computer science major and game designer with the goal of getting the game industry and improving the education systems.
Using an idea for a communication and documentation framework, I'm trying to make a central place for interacting and finding who and what could be useful to your personal efforts in education and games, while also helping with the how. More information can be found on my blog.
System Design, Content Design, Character Design, Effective Communication, Graphic Design, World Building, Community Management
(Computer Games industry)
October 2009 — Present (2 months)
Classified
(Retail industry)
November 2004 — Present (5 years 1 month)
My primary responsibilities are opening, closing, being the cashier, making appointments, customer service and answering phones.
(Computer Games industry)
June 2007 — October 2009 (2 years 5 months)
Game designer isn't usually a general role, but in this project we are voluntary workers allowed to work on what we want. So, I've tried to work a little on all the areas of the game, or at least give some input on them. The following things have come out of that effort.
* Created and Maintain an Effective Communication resource for the team
* Lead and managed a system design effort
* Co-designed a disabled friendly User Interface for a complex racing game
* Co-designed the rank/level system
* Participated in various design discussions
* Lead for public site updating efforts
(Computer Games industry)
July 2008 — December 2008 (6 months)
David Perry and Ruesel DeMaria worked on the book "David Perry on Game Design" for years, and I was one of the content editors. Along with several others, I commented and made changes to the drafts given to us. Those changes were suggestions for improving the content, filling out lists and general suggestions.
(Construction industry)
June 2004 — October 2004 (5 months)
Siding and painting houses were the main two types of work I performed. Details like painting and masking the front door, making complicated measurements and cuts and caulking highvisibility areas started on the first project and continued through till the end.
Computer Science , 2004 — 2011 (expected)
Effective communication, learning, teaching, education, computers, programming, games, game design, system design
Project Top Secret Designer Contest Finalist 2008