Hideki Saito

Producer at MTO USA, Inc. / President at Media Gateway Corporation

Greater Seattle Area

Current
  • Producer at MTO USA, Inc.
  • Technical Adviser at Tozai, Inc.
  • President at Media Gateway Corporation
  • Japanese Guest Manager at Sakura-Con
Past
  • Producer at Kemco USA, Inc.
  • Associate Producer at Amaze Entertainment
  • Japanese Guest Liaison at Sakura-Con
Education
  • Digipen Institute of Technology
Connections
84 connections
Industry
Computer Games

Hideki Saito’s Summary

Video Game Producer with insight to various part of the industry, including engineering, quality assuarance, and marketing.

Publications:
Mobile shack by KB7DQH Eric Smith - A great mobile, Enterprise II (CQ Ham Radio(Periodical, December 2005) CQ Publishing, Tokyo, Japan)

APRS, the packet system in the US (CQ Ham Radio (Periodical, April 2005) CQ Publishing, Tokyo, Japan)

Hideki Saito’s Specialties:

Japanese proficiency with great understanding of Japanese culture, C#, C, C++, Delphi, Lua, Java coding skill.

In depth understanding of IT, with experiencing managing Windows and Linux servers, version control systems, and various security suite including PGP.


Hideki Saito’s Experience

  • Producer

    MTO USA, Inc.

    (Computer Games industry)

    April 2007Present (2 years 8 months)

    Communication Coordination: Facilitates communication between developer, parent company as well as partners.
    Development Management: Managed development process with developers.

  • Technical Adviser

    Tozai, Inc.

    (Computer Games industry)

    April 2007Present (2 years 8 months)

  • President

    Media Gateway Corporation

    (Information Technology and Services industry)

    March 2007Present (2 years 9 months)

    Holds personal office for consulting.

  • Japanese Guest Manager

    Sakura-Con

    (Entertainment industry)

    May 2004Present (5 years 7 months)

    Volunteer position acting as main contact point for matters involving Japanese Guest of Honor, as well as managing Japanese Guest Liaisons, including assignment, scheduling, as well as acting as liaison to other departments in the convention as relevant to Japanese Guest.

  • Producer

    Kemco USA, Inc.

    (Computer Games industry)

    June 2006March 2007 (10 months)

    Coordination of communication, as well as management of development with developers. Coordination for localization efforts. IT infrastructure maintenance.

    Shipped title:
    Simple DS Vol.13 Arashi no Drift Rally (DS, D3 Publisher, Japan, 2007)

  • Associate Producer

    Amaze Entertainment

    (Privately Held; Computer Games industry)

    November 2002May 2006 (3 years 7 months)

    Communication Coordination: Communication with Japanese partners.
    Scripting/programming: programmed UI system in Lua, and C++.
    Localization: Localization and localization asset management, as well as has managed contractors.

    Shipped Titles:
    Pirates of the Caribbean: Dead Man's Chest (PSP, Buena Vista Games, 2006)
    The Sims2 PSP (Electronic Arts, 2005)
    Digimon Racing (Bandai, 2004)
    Digimon Rumble Arena 2 (Bandai, 2004)

  • Japanese Guest Liaison

    Sakura-Con

    (Non-Profit; 201-500 employees; Entertainment industry)

    April 2002April 2003 (1 year 1 month)

    Liaison between Japanese Guest of Honor and Sakura-Con relations department.

  • Level Designer

    Amaze Entertainment

    (Privately Held; 201-500 employees; Computer Games industry)

    August 2002November 2002 (4 months)

    Speced out levels, and performed implementation of the level using Maya and propriately tools.

  • Design Intern

    Nintendo Software Technology

    (Public Company; Computer Games industry)

    April 2002August 2002 (5 months)

    Utilizing the internal tool to create motions to characters, as well as creating a tool to perform such tasks.

  • Product Tester

    Nintendo of America

    (Public Company; Computer Games industry)

    April 2001August 2001 (5 months)

    Tested video game product and composed bug reports.
    Also performed translation of bugs between Japanese and English.

  • Translator

    Nintendo Software Technology

    (Public Company; Computer Games industry)

    March 1999August 1999 (6 months)

    Translated video game design, communications, and business documents.


Hideki Saito’s Education

  • Digipen Institute of Technology

    Realtime Interactive Computer Simulation


Additional Information

Hideki Saito’s Interests:

Amateur Radio, Anime, Games, Linux, Mac, LED, Laser, PDA, Science, Music, Acoustics, Phonics, Gadgets, Cryptography, Open Source

Hideki Saito’s Groups:

Sakura-Con, Mike and Key Amateur Radio Club, Amateur Radio Relay League (ARRL) - Life Member, Blender Foundation, ARRL/VEC Volunteer Examiner, The American Society of Composers, Authors and Publishers (ASCAP)

  •    Sakura-Con

Hideki Saito’s Profile in Other Languages:


Hideki Saito’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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