Philip Edward Alexy

Character/Creature/Effects Animator

Toronto, Canada Area

Current
  • Lead Faculty: Digital Animation at Picasso Animation
Past
  • Character Animator at Pseudo Interactive
  • Senior Character Animator at Rising Sun Pictures
  • Digital Artist at IMAX
  • Animation Supervisor at Styles and Stories
  • Animation Supervisor at Trixter
  • Animation Supervisor at Trixter Film GmbH
  • Senior Animator at FrameFx
  • Industry Consultant and 3D Digital Modeler at CA Scanline Production GmbH
  • Animator at Electronic Arts/Blackbox
  • Animator at Electronic Arts
  • Pre-viz Artist at Photon
  • 3D Department Head at GVFX
  • CG Supervisor at Sextant
  • Animator at c.o.r.e. digital pictures
  • Character/Creature/Effects CG Animator at Industrial Light + Magic, (ILM) Lucasfilm Ltd.
  • Character/Creature/Effects CG Animator at Industrial Light and Magic
  • CG Animator at Lucas Digital / Industrial Light and Magic
Education
  • Sheridan College
Connections
130 connections
Industry
Animation
Websites

Philip Edward Alexy’s Summary

I have over 13 years of experience in both major film and television post-production projects, including "Charlotte's Web", "Star Wars, Episode One", "Casper", "Flubber", "Angela Anaconda" and "Stargate SG-1". I have worked in both large and small studio facilities and have seen all aspects of CG animation, from bidding, pre-production, team building, production crunches, and post-production PR.

Philip Edward Alexy’s Specialties:

Advanced experience in Maya[animation, modeling], Softimage 3|D[animation, modeling], XSI 4.2[animation, modeling].
Intermediate experience in Lightwave[animation, modeling], 3DStudio Max & Character Studio[animation], Houdini[animation], Photoshop, Adobe Premiere. Boujou[tracking]


Philip Edward Alexy’s Experience

  • Lead Faculty: Digital Animation

    Picasso Animation

    (Educational Institution; 51-200 employees; Animation industry)

    June 2007Present (1 year 4 months)

    Instruction of animation with focus as computer animation as an art, not a technology.

  • Character Animator

    Pseudo Interactive

    (Privately Held; 51-200 employees; Entertainment industry)

    April 2007May 2007 (2 months)

  • Senior Character Animator

    Rising Sun Pictures

    (Privately Held; 51-200 employees; Animation industry)

    May 2006July 2006 (3 months)

    Character Animation in XSI 4.2 with additional tracking experience with Boujou3.1.1.

    Charlotte's Web [2006]

  • Digital Artist

    IMAX

    (Public Company; 201-500 employees; IMAX; Motion Pictures and Film industry)

    February 2006March 2006 (2 months)

    Part of DMR Team for "V for Vendetta" [2006].

  • Animation Supervisor

    Styles and Stories

    (Privately Held; 1-10 employees; Animation industry)

    June 2005January 2006 (8 months)

    Story and character development, crew hiring and organisation, pipeline creation and management, animation supervision for "Plimmy and Pykko" pilot. Over four minutes of all CG animation completed in less than four months.
    Advanced experience in Maya6.5 [animation, modeling]
    Extensive use of Photoshop and Premiere Pro.
    Daily intensive use of PC Workstations, WindowsXP..

  • Animation Supervisor

    Trixter

    (Public Company; 1-10 employees; Motion Pictures and Film industry)

    June 2004February 2005 (9 months)

    features: Das Gaspenst von Canterville [2005]

    Pre-production and on-set experience in role of Animation Supervisor, advising on camera shot set-up, animation theory of main character to director and DOP while shooting, and set measurements.
    As character animator, animating appox. 10 to 15 seconds of full CG/plate character integration weekly.
    Advanced experience in Maya6.01 [animation]
    Daily intensive use of PC Workstations, WindowsXP.

  • Animation Supervisor

    Trixter Film GmbH

    (Animation industry)

    20042005 (1 year)

  • Senior Animator

    FrameFx

    (Privately Held; 11-50 employees; Motion Pictures and Film industry)

    February 2004July 2004 (6 months)

    Modigliani [2004]

  • Industry Consultant and 3D Digital Modeler

    CA Scanline Production GmbH

    (Privately Held; 11-50 employees; Motion Pictures and Film industry)

    October 2003January 2004 (4 months)

    Hai-Alarm auf Mallorca [2004] (TV)

  • Animator

    Electronic Arts/Blackbox

    (Public Company; 51-200 employees; Animation industry)

    20032003 (less than a year)

    Need for Speed: Underground

  • Animator

    Electronic Arts

    (Public Company; Animation industry)

    20032003 (less than a year)

  • Pre-viz Artist

    Photon

    (Privately Held; 51-200 employees; Motion Pictures and Film industry)

    August 2002November 2002 (4 months)

    Peter Pan [2003]

  • 3D Department Head

    GVFX

    (Privately Held; 11-50 employees; Motion Pictures and Film industry)

    February 2002June 2002 (5 months)

    After School Special [2003]
    The Santa Clause 2 [2002]
    "Stargate SG-1" [2002] TV Series

  • CG Supervisor

    Sextant

    (Motion Pictures and Film industry)

    October 2001February 2002 (5 months)

    Snow Queen [2002] (TV)

  • Animator

    c.o.r.e. digital pictures

    (Privately Held; 51-200 employees; Motion Pictures and Film industry)

    March 2000July 2001 (1 year 5 months)

    Primary animation tool: Houdini

    Nutty Professor II: The Klumps [2000]
    "Angela Anaconda" [2000-2001] TV Series

  • Character/Creature/Effects CG Animator

    Industrial Light + Magic, (ILM) Lucasfilm Ltd.

    (Privately Held; 501-1000 employees; Animation industry)

    January 1994August 1999 (5 years 8 months)

  • Character/Creature/Effects CG Animator

    Industrial Light and Magic

    (Privately Held; 501-1000 employees; Motion Pictures and Film industry)

    January 1994August 1999 (5 years 8 months)

    Character/Creature/Effects CG Animator.

    Star Wars: Episode I - The Phantom Menace [1999]
    Jack Frost [1998]
    Deep Impact [1998]
    Mercury Rising [1998]
    Flubber [1997] (lead technical animator)
    101 Dalmatians [1996]
    Eraser [1996]
    Jumanji [1995]
    Casper [1995]

  • CG Animator

    Lucas Digital / Industrial Light and Magic

    (Animation industry)

    19941999 (5 years)


Philip Edward Alexy’s Education

  • Sheridan College

    Diploma, Classical Animation, 19901993


Additional Information

Philip Edward Alexy’s Websites:

Philip Edward Alexy’s Honors:

Das Gaspenst von Canterville [2005]: Best Film in the Younger Category at the Leeds Young Peoples Film Festival 2006
follow link to presentation PDF: http://www.sevenoneinternational.com/fiction/eventsunlimited/content/00460/index_en.php?download=download_25_p01s09m01_1


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