Marcelo Eduardo

Marcelo Eduardo

Manager, User Experience for SW&UI Team at Nokia Institute of Technology

Brazil

Current
Past
  • Mobile Game Design Consultant at Sea Wireless
  • Senior frontend developer at Globo.com
  • Creative Assistant / FrontEnd developer at AgênciaClick
Education
  • FIR
  • CEUB
  • UNB
Connections
265 connections
Industry
Computer Software
Websites

Marcelo Eduardo’s Summary

Creative mind with a "tech" background. This mix of interaction design with code understanding, enables me to create a efficient bridge between the 2 distinct profiles (Designers and Developers) and thus make sure the team is able to develop innovative concepts at Nokia's Technology Institute, a research company in Brazil. Working with spearhead products in the mobile world, taming the powerful Linux in embedded environments and developing mobile games has been a lot of fun.

Marcelo Eduardo’s Specialties:

Leadership, creative problem solving skills, product creation, deep understanding of mobile applications design and development, under Linux (Maemo) and Symbian OS.


Marcelo Eduardo’s Experience

  • Manager, User Experience Design for SW&UI Team

    Nokia Institute of Technology

    (Non-Profit; Telecommunications industry)

    March 2009Present (9 months)

    To enable and be a hands on force on the amazing team that surrounds me to create daring and provocative concepts always aiming to improve the experience in INdT & Nokia's actual and upcoming products, specially in concept efforts for new platforms, emerging markets.

    Responsibilities: Design Process improvements, Planning, Product UX strategy definition, Concept promotion and approve with stakeholders, Chief Product Owner (Scrum), Hands on interaction design! Customer interface for UX matters.

    - Project gone public! : Home Control Center (previously Nokia, now owned by therecorporation) | Lead UX & Interaction Designer, guiding the GUI creation for S60 (Symbian, openGL based) + Mobile Web version + Maemo Linux UI. | http://www.therecorporation.com/

  • Concept Design & Development Team Leader

    Nokia Institute of Technology

    (Non-Profit; 51-200 employees; Telecommunications industry)

    March 2008Present (1 year 9 months)

    Doing the impossible to make a multi-disciplinary (Designers and Developers) and multi-site team work as creative and productive as possible. Acting as product Owner (Scrum) and Creative leader in our really edgy cross-platform projects, from mobile to desktop, from health to in-car technology.

  • Team Leader / Senior Interaction Designer

    Nokia Technology Institute

    (Public Company; 51-200 employees; Computer Software industry)

    January 2005Present (4 years 11 months)

    Product creation, UI concepts, UI prototypes, Usability testing, paper prototype, Mobile Games Development, Game character creation, Prototype coding, Team leadership, Multiuser applications frameworks. Maemo games development, Nokia 770 software and API development.

  • Mobile Application Specialist

    Nokia Institute of Technology

    (Computer Software industry)

    20042005 (1 year )

  • Game Expert

    Instituto Nokia de Tecnologia

    (Computer Software industry)

    20042005 (1 year )

  • Mobile Games Designer / Developer

    INdT

    (Non-Profit; 51-200 employees; Computer Software industry)

    April 2003January 2005 (1 year 10 months)

    concept creation, game design, gameplay definitions, character creation, art direction with game artists, quality assurance, j2me coding, debbuging, application certification, code optimization, Speaker on several events about mobility.(eg: Sun tech days brazil)

  • Mobile Game Design Consultant

    Sea Wireless

    (Computer Software industry)

    20042004 (less than a year)

    Helped sea in the creation of it's first mobile game. Dino. Worked with game artists and developers to bring to life a simple mobile game to run on java enabled devices.

  • Senior frontend developer

    Globo.com

    (Privately Held; 51-200 employees; Online Media industry)

    September 2001February 2003 (1 year 6 months)

    Front end coding for web applications ( Css, javascript/dhtml , *ajax before this ugly name exist* )

  • Creative Assistant / FrontEnd developer

    AgênciaClick

    (Privately Held; 51-200 employees; Marketing and Advertising industry)

    October 2000September 2001 (1 year )

    Site designing, online campaign creation, front end development ( javascript, dom, css (dhtml), crossbrowser madness) and chaos maker =)


Marcelo Eduardo’s Education

  • FIR

    Bachelor , Information Systems , 20062006

    on going

  • CEUB

    Bachelor , Computer science , 20032005

    Not finished

  • UNB

    Bachelor , Industrial Design , 20002001


Additional Information

Marcelo Eduardo’s Websites:

Marcelo Eduardo’s Interests:

UI design / development, Mobile multiplayer Game development, Product design, Usability, smart coding (python), Game design, new media, interactive ads, snowboarding, hard languages (Finnish / mandarin) , music, eletric guitars and video games...all of them, every single one of them :)

Marcelo Eduardo’s Groups:

Uxweek

  •    Interaction Design Association
  •    Innovation People Expert Innovators Creative Network
  •    Wireless Jobs
  •    UX Professionals
  •    Open Source Universe
  •    Scrum Practitioners
  •    User Experience
  •    IxDA Brasil
  •    maemo.org
  •    Mobile User Experience
  •    Mobile User Experience Professionals
  •    Mobile User Experience Jobs

Marcelo Eduardo’s Honors:

One show Interactive : silver pencil : origami for wwf
Brazilian awards for origami and donate blood


Marcelo Eduardo’s Contact Settings

Interested In:

  • career opportunities
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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