
Game Designer at Virtual Heroes
Raleigh-Durham, North Carolina Area

Game Designer at Virtual Heroes
Raleigh-Durham, North Carolina Area
Recently joined the industry and having a lot of fun!
I was a producer and designer for Sloppy Ice, the winner of the SXSW Screenburn Casual Game Design Competition.
I'm also a 2009 IGDA GDC Scholar and had a mind-blowing week in San Francisco. It was great to meet so many people and share cool ideas.
Design Documents, Narrative Content Design, Non-Digital Design, QA, Modding, Scripting, Agile/Scrum, Writing. ---- Programs: Photoshop, Illustrator, Flash, Dreamweaver, Oblivion Construction Set, Djinni (Witcher Editor), HTML/CSS
(Privately Held; Computer Games industry)
August 2009 — Present (4 months)
(Computer Games industry)
May 2008 — October 2008 (6 months)
REDFlame Interactive worked closely with CDProjekt RED, a Polish game company best known for developing the award-winning game 'The Witcher,' released in 2007. REDFlame created one of the first complete mods for the game, titled "Deception."
I worked on:
-- Enhancing town exterior with static meshes
-- Overseeing bug report database
-- Writing and editing character dialogue
BFA , Game Development , 2005 — 2009
IGDA member
-- IGDA GDC 2009 scholarship recipient
-- Winner of the SXSW Screenburn Casual Game Design Competition (check out sloppyice.com)
-- SCAD Outstanding Achievement Award
-- Deans List, 2005-2009
-- SCAD Academic and Artistic Merit Scholarship
-- Missouri Bright Flight Scholarship
-- Robert C. Byrd Scholarship