
Chief Metaverse Wonk at Meta Magic Studio
San Francisco Bay Area

Chief Metaverse Wonk at Meta Magic Studio
San Francisco Bay Area
• Innovative professional with over twenty years of progressive management and marketing expertise in diverse fortune 500 and small business and marketing arenas with demonstrated initiative, creativity and success.
• Expertise in strategic planning, new business start up, initial public offering, market plan execution, capital asset oversight, cost containment, budgeting/finance, customer service, staff training, supervision and mentoring.
• Highly skilled in P&L management, pricing strategies, competitor and market analysis, lease and contract negotiation, legal compliancy, staffing, purchasing and vendor relations, food service, and targeted marketing.
• Quick study with an ability to rapidly achieve organizational integration, easily assimilate job requirements and aggressively employ new methodologies. Energetic and self-motivated team player/builder. At ease in high stress, fast-paced environments with emerging and multiple responsibilities.
• Proactive leader with experience in multi-cultural environments. Excellent management, oral/written communication, interpersonal, intuitive, and analysis skills. Thrive in both independent and collaborative work environments.
• Known for developing and executing innovative corporate policies and procedures. Proven track record of increasing revenues, streamlining workflow and creating a team environment to increase productivity.
+ Metaverse / 3D Social Space development for corporate clients in Second Life and Active Worlds
+ Emerging immersive communications portals including blogging, podcasting and machinima (aka Web 2.0)
(Privately Held; 1-10 employees; Computer Software industry)
March 2006 — Present (3 years 5 months)
Chief Metaverse Developer and Virtual World Evangelist for Meta Magic Studio (www.metamagicstudio.com) - formerly was called SL Brand.
Known in SL as Banana Stein
(Privately Held; 1-10 employees; Computer Software industry)
June 2003 — September 2006 (3 years 4 months)
Strategic Consulting
(Public Company; 1001-5000 employees; PLT; Telecommunications industry)
January 1990 — January 1997 (7 years 1 month)
1984 — 1987
1980 — 1982
Interactive 3D Social Spaces, virtual reality, blogging, new technology, music, football, running, podcasting, machinima, MMORP
Surf City H3