Jon Dean

Jon Dean

CEO at XacFAQ and Guv1

Greater Salt Lake City Area
Computer Games

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Jon Dean's Overview

  • CEO at XacFAQ
  • CEO at Guv1
  • VP/ General Manager at Electronic Arts
  • VP Product Development / VP Sports Business at Midway
  • VP Product Development at Kodiak Interactive Software Studios
  • CEO at Crush! / Project Management Consultancy
  • General Manager at Argonaut Software
  • European Software Development Manager at Activision
  • Producer / Product manager at Atari

500+ connections


Jon Dean's Summary

A games industry veteran, Jon has been making digital entertainment for more than twenty-five years, building teams and studios, designing games, managing products "hands-on" from initial concept through funding, development and live operation. Most recently he was a Vice-President at the World's #1 videogame company, Electronic Arts; General Manager of their Salt Lake and Raleigh/Durham development & production studios, and Executive Producer of many hit games for EA and EA SPORTS.

Last year Jon co-founded a new company, XacFAQ, Inc, to focus on developing apps for smartphones, tablets and other connected devices such as Google Glass. XacFAQ has built a technology platform that allows content owners to quickly and easily deliver that content to connected consumers, with the entire development and live service managed by XacFAQ.

As a practicing game development executive, he also offers consultancy to parties interested in current game development -- creative, process or industry. Clients include brands who want to move into gaming, game publishers needing expert development problem solving, and developers that want advice from a seasoned executive. Yes, he has advice and is not afraid to share!

Jon sits on several advisory boards for technology companies and universities and regularly speaks at conferences and colleges on videogames, mobile gaming industry and game production process. He is a leader in Utah's game industry, a member of the Utah Digital Media UCAP Committee for the State of Utah and co-founder of a new digital media trade association.

Jon Dean's Experience



September 2013Present (1 year 2 months) Greater Salt Lake City Area

Startup developing proprietary publishing platform for mobile. Specializing in content aggregation, scraping and curation to create mass-market digital/mobile entertainment and eLearning apps.

Also offering consultancy for brands seeking to create digital IP in gaming or parties needing expert help with game development process or problems. Mobile, freemium, console expertise from experienced professionals.

First live titles also serves as a proof of technology:
- Xac USA: 2014 Pop Culture Trivia, iOS, Android -
- Xac UK Pop Culture Trivia, iOS, Android - Http://App.Lk/XacUKtrivia



September 2013Present (1 year 2 months) Greater Salt Lake City Area

Making games is highly complex process, and managing that process effectively is what I do. From initial idea, through team building, design, development, launch and live service into the hands of consumers.

I'm a seasoned game development executive that offers my experience to you on a consultancy basis, at your site or remotely, short or long term assignments. As you can see from this LinkedIn profile, I have worked on AAA console and live service freemium games for major publishers, built teams, run studios and I run my own indie app dev business.

-- Maybe you want an experienced Executive Producer to oversee a complex project for you?
-- Perhaps you have a critical project that is in trouble and you need an objective problem solver to help get it back on track?
-- Need help taking your IP or brand into the gaming space?
-- Someone that can review your project at critical stages and give feedback?
-- Advice on how to structure & build your new team?
-- Help defining a game development process?
-- Maybe you have a new product & need software designed and developed for it?

Ping me for an informal and confidential discussion - I can help. Troubleshooting, development, design, project management, process, planning, logistics, team building, deployment. Anywhere.

VP/ General Manager

Electronic Arts

Public Company; 5001-10,000 employees; EA; Entertainment industry

November 2004September 2013 (8 years 11 months) Utah, North Carolina, Florida

• [2011 - 2013 ] VP All-Play label. GM Salt Lake and Durham game development studios
• [2008 - 2011] Executive Producer EA Salt Lake within EA's Hasbro business unit
• [2004 - 2008] Executive Producer at Tiburon studio in Florida for EA SPORTS’ exclusive NASCAR and Tiger Woods PGA TOUR franchises, as well as managing all 3rd party development.

Shipped/released titles for all major gaming platforms including iPhone, iPad, Android, Facebook, X360, PS3, Wii, NDS, 3DS, online/live services

Shipped/live games/services include:
- Tetris Blitz
- TMi Trivia
- Monopoly Hotels
- Risk: Factions
- Monopoly Streets
- Nerf N-Strike and N-Strike Elite
- Littlest Pet Shop
- Madden NFL 06 - 09
- NASCAR 07 - 09
- Tiger Woods PGA TOUR 08 – 09
- Arena Football and Arena Football: Road To Glory
- Superman Returns
- NFL Street 3
- Goldeneye: Rogue Agent

VP Product Development / VP Sports Business


Public Company; 501-1000 employees; MWY; Computer Games industry

March 2002October 2004 (2 years 8 months) Greater Chicago Area

Brought new development process and structure to Midway’s videogame sports business, including sports league relations (NFL, MLB, NHL, NBA). Shipped Midway's first console games with online connectivity.

Released titles for all major gaming platforms including Xbox, Playstation 2, Gamecube

Shipped games include:
- NFL Blitz ’03/Pro
- MLB Slugfest ’03/’04/Loaded
- NBA Ballers
- NHL Hitz ’03/Pro

VP Product Development

Kodiak Interactive Software Studios

January 1999February 2002 (3 years 2 months) Greater Salt Lake City Area

Responsible for all day-to-day product development activities (introduced formal discipline for game development inc project management, weekly tracking, management training etc.)

Released titles for Xbox and Playstation2 consoles

Shipped games include:
- WCW Mayhem and WCW Backstage Assault (EA)
- Monsters Inc. (Sony)
- Circus Maximus (Encore)


Crush! / Project Management Consultancy

March 1988December 1998 (10 years 10 months) Newbury, England

Founder of this specialist project management consultancy (PMC) and game development studio (Crush!)

Clients included Activision, Argonaut Software, Attention to Detail, Eurocom, US Gold, System 3, Marjacq, Microprose, Mindscape, Mirrorsoft, Konix, Lucasfilm, Philips Media, Takara, The Disc Company

Released projects for PC, Sega CD, ST, Amiga

Shipped games include:
- Night Shift (Lucasfilm)
- Indiana Jones & Fate Of Atlantis (LucasArts)
- Powermonger (EA)
- Soccer Nation (Crush/Attica)
- Futbol Pro (Proein)
- Mortal Coil (Vic Tokai/Virgin)

General Manager

Argonaut Software

January 1992March 1993 (1 year 3 months) London, United Kingdom

Responsible for all day-to-day product development activities, implemented business restructuring

Released games for SNES, GBA, PC, ST, Amiga

Shipped games include:
- StarFox (Nintendo)
- King Arthur’s World SNES (Jaleco)
- Birds Of Prey (Electronic Arts)
- ATAC - Advanced Tactical Air Command (Microprose)
- Race Drivin’ (THQ)

European Software Development Manager


Public Company; 5001-10,000 employees; ATVI; Computer Games industry

19861988 (2 years)

Producer / Product manager


Public Company; 11-50 employees; ATA; Computer Games industry

19821986 (4 years)

Jon Dean's Projects

  • Xac USA:2014 Pop Culture Trivia

    • September 2013 to Present
    Team Members: Jon Dean, Farrell Edwards


    A fun, fascinating and fact-filled ‘live’ trivia-quiz game

    Celebrate the achievements, history and culture of this Great Nation!

    "It's like a digital late-night TV chat show!"

    Up-to-the-minute - the latest movies, TV shows, music, news, sports and pop-culture - 24/7, 365

    Relevant, popular topics – not obscure trivia

    Game changes daily, including special events

    Share and play with friends

    Play anywhere on mobile smartphones & tablets

  • MONOPOLY Hotels

    • June 2011 to September 2013

    MONOPOLY Hotels is a mobile game that allows you to buy, build and manage MONOPOLY’s iconic hotels in this all-new MONOPOLY experience! Check-in to MONOPOLY Hotels – for FREE!

    • Take control of MONOPOLY’s luxurious 5-star hotels, from Mediterranean to Boardwalk.
    • Upgrade hotel rooms and attract VIP guests, like MR. POTATO HEAD and other HASBRO characters.
    • Customize your hotel with fun attractions like cupcake shops, movie theaters and bowling alleys.
    • Keep the lights on by managing utilities like the Electric Company and collecting rent from guests.
    • Expand your property empire beyond hotels with aquariums and other world-class attractions.
    • Learn the secrets of hotel management and how to “Own It All” from MR. MONOPOLY himself!
    • Connect with friends via Origin.

  • Tetris Blitz

    • February 2012 to Present
    Team Members: Jon Dean, Mallory Day, Shelby Troxell, Scott Stutsman, Jeff Peters, Matt Peterson, Adam Thomson, Ryan Reynolds, Douglas Clark, Casey Dockendorf, Daniel Moore, Joe Bourrie, Kevin Bargeron, Ron Jensen, Laura Warner, Neil Melville, Joe Hoff

    Feel the frenzy as you race against the clock in a two-minute sprint to clear lines and rack up as many points as possible before time runs out! Coming soon to iOS and Android, Tetris Blitz is an exciting new twist on the world famous puzzle game.

  • TMi Trivia

    • June 2012 to May 2013
    Team Members: Jon Dean, Mallory Day, Rich Reagan, Ron Jensen, Gibbs Rainock, Farrell Edwards, Sam Curnow

    TMI Trivia is a revolutionary live trivia game that turns trivia on it's head! No longer obscure the questions are about what you like - music, sports, movies, fashion, technology etc - plus we integrate your Facebook and iTunes to create personalized fun questions about you and your friends, but for your eyes only!

  • Xac UK Pop Culture Trivia

    • July 2014 to Present
    Team Members: Jon Dean, Farrell Edwards

    UK themed version of our Pop Culture Trivia series! Updated live, 24/7

  • Konix Multi System

    • April 1988 to September 1989
    Team Members: Jon Dean

Jon Dean's Skills & Expertise

  1. Mobile Games
  2. Casual Games
  3. Social Games
  4. Mobile Game Development
  5. Freemium
  6. Virtual Goods
  7. Micropayments
  8. Virtual Economies
  9. Game Developers
  10. Video Game Production
  11. Console Games
  12. Game Design Documents
  13. Game Prototyping
  14. In-game Advertising
  15. Developer Relations
  16. iOS development
  17. Advergaming
  18. Video Games
  19. Business Modeling
  20. Game Development
  21. Content Management
  22. Game Design
  23. Monetization
  24. Wii
  25. Mobile Devices
  26. Xbox 360
  27. Gaming Industry
  28. Cross-platform Development
  29. Xbox
  30. PS3
  31. MMO
  32. Console
  33. Computer Games
  34. Game Mechanics
  35. Interactive Entertainment
  36. MMORPG
  37. Multiplayer
  38. Gameplay
  39. Online Gaming
  40. iPhone
  41. Free to Play
  42. Social Game Development
  43. Gaming
  44. Level Design
  45. Digital Distribution
  46. Game Programming
  47. Perforce
  48. Start-ups
  49. Digital Media
  50. Android

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Jon Dean's Additional Information

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  • career opportunities
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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