Graham Jans

Game Designer and multitalented developer

Vancouver, Canada Area

Current
  • Interface Designer, Community Manager at Capture Play Systems
  • Independent Game Developer at Self Employed
Past
  • Game/Level Designer at Threewave Software
  • Game Designer at Gnosis Games
  • Network Technician at Medicine Hat Catholic Board of Education
Education
  • Art Institute of Vancouver
Connections
112 connections
Industry
Computer Games
Websites

Graham Jans’s Summary

Multidisciplinary game designer with skill in 2D and 3D art and gameplay programming and scripting. Experience in both AAA FPS games and casual online games gives unique insight into players.

Fascinated by complex and procedural game systems, as well as multiplayer games with deep, layered strategic opportunities.

Graham Jans’s Specialties:

Gameplay design, balancing, all aspects of level design and construction, design document writing, feature spec writing.


Additional Information

Graham Jans’s Websites:

Graham Jans’s Interests:

generative artwork, procedural content, robots, neuroscience, dreams, semantic web, design theory, design tools, game programming, artificial intelligence, House MD,

Graham Jans’s Groups:

  •    Unreal Developers
  •    Game Developers
  •    VideoGame Professionals
  •    Game Design Expo

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