Instructor at Academy of Art University & IT Tech for SFGH Anesthesia Department
San Francisco Bay Area
Instructor at Academy of Art University & IT Tech for SFGH Anesthesia Department
San Francisco Bay Area
The ultimate job for me would be at a company where I can continue to learn and hone my skills as a 3d artist and programmer. I've learned that as long as I'm progressing and developing my skills, I'll always be satisfied with my work.
In addition to a love of computer animation, I can also draw and have had experience animating in 2d. Also I spent some time taking programming classes before transferring to the Academy of Art and am experienced working with Maya and 3DSmax.
(Educational Institution; Higher Education industry)
August 2009 — Present (4 months)
(Non-Profit; Hospital & Health Care industry)
August 2009 — Present (4 months)
(Educational Institution; Higher Education industry)
February 2009 — August 2009 (7 months)
(Educational Institution; Research industry)
May 2009 — July 2009 (3 months)
Assist users in setting up accounts, monitoring their network and general computer maintenance including software installation, network setup and hardware upkeep.
(Animation industry)
2006 — 2008 (2 years )
(Animation industry)
May 2005 — August 2005 (4 months)
Researched and developed real-time renderer using MEL, MayaAPI and OpenGL and assisted in creating and organizing of multiple rendering passes.
(Privately Held; 51-200 employees; Design industry)
July 2004 — January 2005 (7 months)
Utilized VirTools & UT2004 game engine to provide real-time walkthroughs for clients and assisted in expansion of company into 3D design
(Privately Held; 501-1000 employees; Consumer Goods industry)
February 2004 — February 2004 (1 month)
Developed fully textured and rendered models of prototypes in a 3d virtual environment
(Public Company; Entertainment industry)
May 2001 — March 2002 (11 months)
Worked as a camera technician, servicing and maintaining high end movie cameras and lenses for local film shoots.
MFA , Character Animation , 2005 — 2008
M.S. , Computer Graphics and Animation , 2003 — 2005
Attended school for a year and a half before transferring to the Academy of Art in San Francisco
B.A. , Film Production/English , 1996 — 2000
Cinema, Literature, Improv Comedy, Theater, Video Games, Jazz Music, Art History, Creative Writing, Photography
Alpha Phi Omega life member, ASIFA-SF, SIGGRAPH
Creator Spotlight on Aniboom -
http://blog.aniboom.com/post/2009/07/23/Creator-Spotlight-Graham-Ross.aspx
Creator Spotlight on Studio Cronos blog -
http://www.cronos4.com/blog/493/inspirations/graham-ross-one-small-step/
Featured on ASIFA-SF blog -
http://cablecartoon.blogsome.com/2009/07/20/two-small-steps-for-asifa-sf/
Academy of Art Fall Animation Festival 2007- Award of Recognition
Alpha Phi Omega 1999-2000 - Most community service hours accumulated