
Editor in Chief, PC Gamer at Future US
San Francisco Bay Area

Editor in Chief, PC Gamer at Future US
San Francisco Bay Area
Editor/publisher who cares as much about vision as bottom-line profitability. Extensive experience in all aspects of genre entertainment, including video games, anime, manga, TV, movies, more. Success in rebuilding and leading teams, redesigning magazines and other editorial products, and launching new ventures (including the launch of PiQ Magazine). Extensive experience running licensed products and balancing the needs of all stakeholders, inlcuding the licensors, advertisers, retail partners and, most important, readers.
Publishing management, magazine management, editing, writing, creative direction, marketing, circulation, print production, licensor relations, video games, anime, manga
(Public Company; Publishing industry)
December 2008 — Present (8 months)
(Public Company; 201-500 employees; Publishing industry)
March 2008 — December 2008 (10 months)
(Publishing industry)
November 2003 — February 2008 (4 years 4 months)
Managed all aspects of Newtype USA, the top anime magazine in North America, including editorial, circulation and production. Managed all aspects of manga production with ADV Manga. Built a unified publishing division within A.D. Vision. Developed and launched PiQ Magazine.
(Privately Held; 201-500 employees; Publishing industry)
November 1998 — November 2003 (5 years 1 month)
Managed daily operations of the magazine. Set and enforced deadlines. Section editor for Spin, a 20-30 page FOB assortment of news, lifestyle, features and commentary. Wrote news, reviews, features (including approximately four cover features a year).
(Public Company; 51-200 employees; Internet industry)
November 1997 — October 1998 (1 year)
Edited 10 to 15 news and commentary stories a day, under constant deadline pressure. Edited stories for partner site ABCNEWS.com. Coded stories for Web publication.
(Non-Profit; 51-200 employees; Research industry)
September 1996 — October 1997 (1 year 2 months)
Edited business research reports and monthly economic periodicals. Wrote reports based on conference presentations covering topics like intellectual property and employee benefits. Ghostwrote economic and business reports.
(Public Company; Publishing industry)
January 1996 — August 1996 (8 months)
Magazine aimed at salespeople.
(Privately Held; 51-200 employees; Publishing industry)
August 1993 — August 1994 (1 year 1 month)
Responsible for the accuracy of the magazine.
(Public Company; 501-1000 employees; Publishing industry)
March 1991 — August 1993 (2 years 6 months)
Researched, fact-checked, proofread copy.
1989 — 1993
Magazines, publishing, genre entertainment (anime, manga, comics, video games), ambient music
Best Publication – English Language, SPJA/Anime Expo, 2006
Best Publication – English Language, SPJA/Anime Expo, 2005
Best Publication – English Language, SPJA/Anime Expo, 2004
Kadokawa Shoten President’s Award, 2004
Chairman’s Circle Award, Ziff Davis, 2001