
Lead Animator at BioWare Montreal
Montreal, Canada Area

Lead Animator at BioWare Montreal
Montreal, Canada Area
(Public Company; ERTS; Computer Games industry)
September 2008 — Present (11 months)
Team Management
Team Hiring
Edmonton Studio Contact-Point
Cinematic Cutscene Creation
Workflow Streamlining
Mocap Cleanup
Cinematography
Editing
(Public Company; Computer Games industry)
June 2007 — September 2008 (1 year 4 months)
Scheduling and Asset Planning
Animation System Design
Animation Artistic Direction
Design Documentation
Team Hiring
Team Management
Mocap Studio Pricing
Mocap Direction
(Public Company; ERTS; Computer Games industry)
January 2005 — April 2007 (2 years 4 months)
Scheduling and Asset Planning
Animation System Design
Team Hiring
Team Management
Mocap Direction & Cleanup
Animation Artistic Direction
Design Documentation
Pipeline Establishment & Streamlining
Workflow Practice Establishment
(Public Company; ERTS; Computer Games industry)
August 2004 — January 2005 (6 months)
Cinematic Cutscene Creation
Keyframe Animation
Mocap Cleanup
Cinematography
Editing
(Privately Held; Information Technology and Services industry)
August 2002 — August 2004 (2 years 1 month)
Ingame Animation System Design
Ingame Character Keyframe Animation
Asset Tracking
Outsourcing Animation Team liaison
(Privately Held; Information Technology and Services industry)
August 2000 — August 2002 (2 years 1 month)
Ingame Character Keyframe Animation
Environmental Keyframe Animation
Visual Effects Design, Documentation and Creation
BDes (Hons) , Animation & Electronic Media , 1996 — 2000