Owner, Vtunnel.com
Pensacola, Florida Area
Owner, Vtunnel.com
Pensacola, Florida Area
IT jack of all trades and entrepreneur with experience in proxies and filtering, web programming and development, networking and routing, computer repair and related areas of expertise.
I love to visualize a system and how all the pieces fit together. This lets me anticipate areas that could cause problems and figure out how to work around those issues. In all my fields of expertise, I would say troubleshooting is my best skill.
I currently apply my talents towards the development of a web based proxy system, using a variety of technologies to effectively bypass web filtering restrictions.
Very familiar with the LAMP hosting platform (Linux / Apache / Mysql / PHP / Perl). I have an expired CCNA certification as well as the expected switching / routing skills that it entails. Former owner of a computer repair shop, with skills and experience relating to all areas of operation thereof.
(Sole Proprietorship; 1-10 employees; Computer & Network Security industry)
November 2005 — Present (3 years 9 months)
I run an ad supported web based proxy network, the purpose of which is to allow people to access websites that would normally be blocked by filtering software. Primary duties include marketing, optimizing ad inventory, linux web server management, maintaining a scalable hosting platform, fixing bugs with the proxy software, and improving the feature set of the proxy software.
(Partnership; 1-10 employees; Computer Hardware industry)
November 2004 — January 2006 (1 year 3 months)
Along with my partner, Will Flanders, I was the owner and manager of a computer repair business, Overnight PC, operating in the Fairbanks, Alaska area. Responsibilities included all aspects of marketing, organization, customer relations, as well as the day to day repair work.
Computer Science, Business Management 2001 — 2004
In my capacity as member of the VICE club, my primary responsibility was to run the network for our computer gaming event, Deathnet. Deathnet typically had 50-100 participants each with their own computers, with roughly 6 events held per year. Due to the focus on gaming and necessity of large file transfers, maintaining a high performing network was essential to it's success. I was involved with the VICE club for the entire time I was at this University.
Acting, Technical Writing, Troubleshooting, Bicycling, Nonfiction Reading
Electronic Frontier Foundation
Beer:30, MogileFS, Unified School District of De Pere