
Founder / Game Creator, Fantazm
Tilburg Area, Netherlands

Founder / Game Creator, Fantazm
Tilburg Area, Netherlands
My passion lies in the creation of digital entertainment.
Interested in developing relationships with game developers and/or publishers and enthusiastic entrepreneurs.
Digital entertainment, concept development, game consultancy, brand to game translation, advergaming, Game evangelist
(Computer Games industry)
2008 — Present (1 year )
Teaching game production and development
(Privately Held; 1-10 employees; Computer Games industry)
August 2004 — Present (5 years 5 months)
Responsible for business strategy and business partnerships. Building and leading project teams. Game/Multimedia Development. New Media Research and Development.
(Higher Education industry)
December 2007 — June 2008 (7 months)
Teaching game production and development
(Privately Held; 1-10 employees; Online Media industry)
February 2002 — July 2004 (2 years 6 months)
Building and leading project teams. Responsible for content strategy and content partnerships. Game/Multimedia Development. New Media Research and Development.
(Public Company; 51-200 employees; Computer Software industry)
November 1999 — February 2002 (2 years 4 months)
Multimedia Development, Game Development. Mostly using tools like Macromedia Director/Flash. New Media Research and Development.
(Public Company; 10,001 or more employees; Computer Software industry)
June 1997 — November 1999 (2 years 6 months)
(Computer Games industry)
May 1994 — June 1997 (3 years 2 months)
We developed various edutainment CD-ROM titles. Zoologic "Beestenboel", a game that teaches children(5-12yrs) about animals, sold over 10.000 copies in the Netherlands.
IGDA, BGIn (Benelux Game Initiative)