
FableVision, President, Learning Media & Creative Strategy
Greater Boston Area

FableVision, President, Learning Media & Creative Strategy
Greater Boston Area
FableVision’s mission is to innovate using media, storytelling and technology to reach, support and inspire ALL learners - both in the creation of original products and co-development with select partners.
Helped found FableVision - an award-winning children’s media company metro Boston - in 1996 with my twin brother Peter H. Reynolds - who also enjoys a thriving children's book publishing career (http://www.peterhreynolds.com.)
FableVision enjoys partnerships and co-development relationships with a wide range of museums, publishers, and broadcasters, including Jim Henson Productions, Corporation for Public Broadcasting, MIT Education Arcade, CAST, Houghton-Mifflin, Research Institute for Learning & Development, National Academy of Sciences, Learning.com, Baltimore Children’s Museum, the W5 in Ireland, PBS, TSP/Scholastic, Carnegie Hall, and NOGGIN.
FableVision's award-winning K-8 educational software includes the BrainCogs: Test-Taking Survival Kit and Stationery Studio: Customized Stationery for Young Writers, which was recently named Scholastic Instructor Magazine’s TEACHER RAVES 2004 “Best Products” For more information about FableVision, please explore www.fablevision.com - or read a recent feature from The Boston Globe at http://www.fablevision.com/new/globe_11-12.pdf.
- original content provider for K12, museum, home, broadcast
-traditional and emerging platforms
- animation
- character design
- animation and video production and post
- marketing and learning content
- media-rich, custom, interactive eLearning development
- creative strategy for development and outreach
(Government Agency; 201-500 employees; Government Administration industry)
February 2008 — Present (1 year 6 months)
Yes - I won! Swept all seven precincts - in what amounts as a mandate for change in what the Boston Globe called "the local race to watch." http://www.wickedlocal.com/dedham/archive/x450931586 Thanks to all my supporters!
(Non-Profit; 1-10 employees; Research industry)
August 2006 — Present (3 years)
The Media Psychology Research Center, a 501c3 non-profit, examines the effects of the ever-proliferating sources of media on the classroom, workplace and home – with a specific focus on potential benefits in education and healthcare.
The Research Center invents by bringing together scientists and practitioners including authors, teachers, psychologists, business leaders, educational specialists, artists, engineers, producers, designers, animators, developers and distributors of all forms of current and proposed media content and platforms. We seek participation from diverse backgrounds, disciplines, cultures and nationalities to assess and create groundbreaking media outcomes. United by a common mission, we will foster sustained and fruitful collaboration that connects research to practice. And, in doing so, we will create media & technology that better serves humankind.
More information at http://www.mprcenter.org
(Privately Held; 1-10 employees; Retail industry)
June 2003 — Present (6 years 2 months)
Co-founded The Blue Bunny with my twin brother Peter H. Reynolds - a children's book/toy/art retail venture that seeks to promote creativity and self-expression in kids and "grown up kids." Featuring Peter's books, prints and original artwork, The Blue Bunny also offers quality children's books, non-electronic toys and creativity/art supplies, as well as creativity workshops for kids/adults. Now celebrating its fourth year, The Blue Bunny has moved to a new bigger location and plans for select national franchising are underway.
http://www.dedhambluebunny.com
(Broadcast Media industry)
June 2002 — Present (7 years 2 months)
- Growing turn-key media and interactive production group to produce effective/engaging learning
- Facilitate partnerships and alliances to expand our reach around globe - connecting the places children learn
- Provide creative strategy blueprints for custom, large-scale, complex media and multimedia initiatives that are mission-critical
- Identify and pursue investment/grants/partnership funding resources to fund new projects/products, and oversee the design of business partnerships to "house" new opportunities
- Write and shape organizational mission to use media, storytelling & technology to help ALL learners navigate their true potential.
(Media Production industry)
1989 — Present (20 years)
(E-Learning industry)
2005 — 2006 (1 year)
(Privately Held; 11-50 employees; Media Production industry)
August 1986 — July 2004 (18 years)
Helped found and run award-winning marketing/communications firm Cosmic Blender - handled creative strategy for large-scale multimedia projects - including museum, web, video - with a focus on custom, media-rich eLearning (technology-delivery training) Turn-key services included graphic design, programming, animation, video production, print collateral and conference & event design, production and management. Sold to Incepta/Broad Street when I decided to join my twin brother Peter at FableVision, another company I help found - focused on positive media and multimedia for children and family.
M.A. , Educational Technology , 2005 — 2006
Focused on virtual learning communications, social learning networks, distributed learning models, communities of practice (CoP) - as well as media, storytelling and technology.
B.A. , Communications , 1979 — 1982
learning, media, storytelling, social justice, social marketing, media research, animation, publishing, writing, art, art education, anthropology, psychology, sociology, human potential, world peace, multimedia, interactive media, education, elearning, museum, educational technology, communities of practice, CoPs, communities of learning, constructivism, constructionism, learning differences, learning disabilities, career counseling, foundation, philanthropy, foundations, corporate philanthropy, publishing, spirituality in learning, educational innovation, innovators, progressive educators, learner-centric education
Both Cosmic Blender and FableVision have won countless awards for our work in education, interactive learning, media, web design, animated films, and book publishing.