
SAP BW Junior Consultant at Twinergy
Ravenna Area, Italy

SAP BW Junior Consultant at Twinergy
Ravenna Area, Italy
(Computer Games industry)
January 2009 — Present (1 year )
Founder, producer and CEO at AVOC Software, a small mobile games start-up company.
Our first iPhone game, Pigeon Poo, is available on AppStore since July 2, 2009.
Working on an project called "Colors" (working title) for iPhone and Facebook.
(Privately Held; 51-200 employees; Information Technology and Services industry)
February 2008 — Present (1 year 11 months)
(Computer Games industry)
2002 — Present (7 years )
Freelance Translator for several publishing companies.
(Privately Held; Computer Games industry)
June 2001 — Present (8 years 7 months)
Official strategy guides and books editor, translator and producer.
Written guides:
- FIFA '06
Translated guides:
- FIFA 10
- Batman: Arkham Asylum
- The Sims 3
- World of Warcraft: Wrath of the Lich King
- Warhammer Online
- Spore
- Age of Conan
- Alone in the Dark
- Grand Theft Auto IV
- Lost Odyssey
- Assassin's Creed
- World of Warcraft: Dungeon Companion II
- Pokédex (Fully translated)
- Pokémon Diamond & Pearl (Fully translated)
- The Elder Scrolls: Oblivion
- Pokémon Ranger (Fully translated)
- World of Warcraft: 2nd Edition
- World of Warcraft: The Burning Crusade
- World of Warcraft: Dungeon Companion
- Pokemon Mystery Dungeon
- GTA: Liberty City Stories
- Pokémon Emerald
- The Sims 2: University (Fully translated)
- World of Warcraft
- Half-Life 2: Raising the Bar
- Half-Life 2
- The Sims 2 (Fully translated)
and many more...
Translated books:
- Gears of War: Aspho Fields
- Power-Up: How Japanese Video Games Gave the World an Extra Life
- Masters of Doom
(Publishing industry)
August 2002 — July 2009 (7 years )
Official PlayStation 2 Magazine, Official PlayStation Magazine, Code Bible, Game Republic editor.
(Privately Held; 51-200 employees; Computer Software industry)
March 2006 — June 2006 (4 months)
Internship as Junior Producer for Art-life, Infobyte mobile entertainment division.
(Public Company; 1001-5000 employees; FWB; Telecommunications industry)
March 2001 — December 2001 (10 months)
Editor for the GameOn videogames portal.
(Public Company; 201-500 employees; Computer Games industry)
July 2000 — November 2000 (5 months)
Editor-in-chief and responsible for the contents of the italian version of the Gameloft portal.
(Non-Profit; 1-10 employees; Computer Games industry)
January 1997 — January 2000 (3 years 1 month)
Founder and senior editor of AVOC: Videogames On-Line, the second videogames on-line magazine born in Italy.
Scienze dell'Informazione , Computer science, project managing , 2000 — 2005
1995 — 2000
Cinema, Videogames, Music, Reading and Writing, Cycling
BarCamp, No-Profit