Multiplayer Engineer at Treyarch
Greater Los Angeles Area
Multiplayer Engineer at Treyarch
Greater Los Angeles Area
C / C++ software developer, preferring Linux to Win32. Some open-source work on the PalmOS and Nintendo DS homebrew platforms. Reasonable Linux systems administration experience. Enjoying writing fast code for consoles.
C, C++, Linux toolchains, Perl, SuperWaba Java, Nintendo DS Homebrew
(Public Company; 201-500 employees; ATVI; Computer Games industry)
November 2007 — Present (7 months)
(Public Company; Computer Games industry)
June 2007 — October 2007 (5 months)
(Public Company; 10,001 or more employees; Computer Software industry)
February 2006 — May 2007 (1 year 4 months)
Worked on an openGL middleware project called Deep Computing Visualization
B.Sc. Computer Systems, Computer Networks and Multimedia, 2001 — 2005
Chose computer networks and multimedia streams, included modules on digital signals processing and computer graphics. Final year project was a secure network-enabled door access control system, running on Linux on the Soekris platform.
Linux graphics, archery, olympic pistol shooting
Irish Linux Users Group, Los Angeles Linux Users Group, University of Limerick Computer Society, University of Limerick Archery Club, linux.ie, SCALE 6x