
Founder at Flavorize
Greater New York City Area

Founder at Flavorize
Greater New York City Area
Project/product management, business development, strategy, fundraising, competitive analysis, IA/UX design, recruiting
(Internet industry)
April 2009 — Present (8 months)
(Privately Held; 1-10 employees; Internet industry)
January 2008 — Present (1 year 11 months)
A next-gen, cross-device, real-time behavioral advertising platform.
(Public Company; 10,001 or more employees; MSFT; Online Media industry)
December 2005 — January 2008 (2 years 2 months)
(Partnership; 1-10 employees; Entertainment industry)
February 2002 — December 2006 (4 years 11 months)
Co-founder and Business Development lead for Studio Archcraft (an independent game development studio based in Montreal, Quebec, Canada with members from the U.S., the UK, Japan and Germany) on the development of a videogame published on the Nintendo DS. Responsibilities included cultivating relationships and correspondence with publishers, hiring and managing contractors, project management and creative input.
(Public Company; 10,001 or more employees; MER; Financial Services industry)
June 2004 — November 2005 (1 year 6 months)
(Public Company; 10,001 or more employees; JPM; Financial Services industry)
May 2002 — May 2003 (1 year 1 month)
B.S. , Finance & Information Systems , September 2000 — June 2004
technology, travel, web 2.0, new media, social entrepreneurism, video games, photography, contemporary dance
IGDA, NextNY, Techcrunch