Eric Lindstrom

Eric Lindstrom

Chief Creative Officer & Head of Production at Social Gaming Network

San Francisco Bay Area

Current
Past
Education
  • San Francisco State University
  • University of California at Berkeley
Connections
242 connections
Industry
Computer Games
Websites

Eric Lindstrom’s Summary

A 20-year industry vet who has been designing games in multiple genres since 1990. I have led teams of eight and teams of eighty. I specialize in creating emotionally engaging gameplay experiences and often write and direct the story interactions for my titles. While my focus is on creative design and leadership, I have a reputation for being results oriented and production minded.

Eric Lindstrom’s Specialties:

Concept and Character Generation, Senior Game Design, Team Leadership, Writing


Eric Lindstrom’s Experience

  • Chief Creative Officer & Head of Production

    Social Gaming Network

    (Computer Games industry)

    March 2009Present (10 months)

    SGN is a leading developer of games and applications for the iPhone and social networking sites such as FaceBook and MySpace.

  • Creative Director

    Crystal Dynamics

    (Public Company; EID; Computer Games industry)

    December 2003January 2009 (5 years 2 months)

    Most recently the Creative Director for Tomb Raider: Underworld. Previous role was Story Designer for Tomb Raider: Legend.

  • Writer/Game Designer

    Freelance (Self-employed)

    (Self-Employed; Myself Only; Computer Games industry)

    August 1997December 2003 (6 years 5 months)

    Various writing jobs, varying from game writing and concepting for Electronic Arts and Crystal Dynamics, various non-game writing jobs, like screenwriting for film.

  • Lead Game Designer

    Crystal Dynamics

    (Public Company; Computer Games industry)

    September 1994August 1997 (3 years )

    Lead Game Designer on "Solar Eclipse" for the Sega Saturn and then the Playstation. Created designs for games that ultimately became console games "Akuji the Heartless" and "Whiplash".

  • Manager, Writing Group

    Electronic Arts

    (Public Company; 501-1000 employees; ERTS; Computer Games industry)

    January 1993August 1993 (8 months)

    Manager of the Writing Group, overseeing writing staff that did most of the published writing for the company, including game text, user manuals, press releases, and marketing copy.

  • Writing Supervisor

    Electronic Arts

    (Public Company; 501-1000 employees; ERTS; Computer Games industry)

    January 1992January 1993 (1 year 1 month)

    Supervised junior writers and wrote computer game user manuals, ad and marketing copy, press releases, and game story text. Some computer game design.

  • Writer

    Electronic Arts

    (Public Company; 201-500 employees; Computer Games industry)

    January 1989January 1992 (3 years 1 month)

    Writer for computer game user manuals, and also marketing copy, press releases, and computer game text. Promoted from Junior to Middle to Senior over three years.

  • Software Tester

    EPYX Inc

    (Privately Held; 51-200 employees; Computer Games industry)

    June 1988January 1989 (8 months)

    Contract Computer Games Tester, and also freelance user manual writer/editor.

  • Quality Control Manager

    RO Associates

    (Privately Held; 51-200 employees; Electrical/Electronic Manufacturing industry)

    September 1987May 1988 (9 months)

    Quality Control Manager overseeing production plant manufacturing DC to DC converters.


Eric Lindstrom’s Education

  • San Francisco State University

    Multiple Subject Teaching Credential January 2002May 2003

    Credential to teach Elementary School in California

  • University of California at Berkeley

    B.S. , Mechanical Engineering , September 1983May 1987

    Activities and Societies:
    Manager of the Computer Education Project placing volunteer tutors in local public elementary and middle schools.

Additional Information

Eric Lindstrom’s Websites:

Eric Lindstrom’s Interests:

Videogames, Children's Books, Origami, Science

Eric Lindstrom’s Groups:

  •    International Game Developers Association
  •    Game Designers Workshop
  •    Game Developers
  •    Game Writing
  •    EA Alumni Group
  •    VideoGame Professionals
  •    Crystal Dynamics Alumni
  •    AMIQUS GAMES - CURRENT JOBS AVAILABLE

Eric Lindstrom’s Honors:

BAFTA nomination for 2006 Best Videogame Screenplay (Tomb Raider: Legend)

WGA nomination for 2009 Best Writing in a Videogame (Tomb Raider: Underworld)


Eric Lindstrom’s Contact Settings

Interested In:

  • career opportunities
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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