Eugene Kuklev

Eugene Kuklev

Lead Artist at Unnamed Startup in Kyiv

Ukraine

Current
  • Lead Artist at Unnamed Startup in Kyiv
Past
Education
  • National Technical University of Ukraine 'Kyiv Polytechnic Institute'
  • Rivne Art School
Connections
19 connections
Industry
Computer Games
Websites

Eugene Kuklev’s Summary

Experienced Head of Art division in video games development. Leaded an art development in successful video game projects, such as "Barrier of the World" and "Chronostorm: Siberian Strike".

Lead artist of various outsourcing projects.

Team development and management, staff training and constant quality improvement.
Advanced expert in 3D modeling (high-, low-poly, character, environment and architecture), texturing, visualization and animation.

Eugene Kuklev’s Specialties:

- Project management. Time management and quality control. Allocation of responsibilities.
- Graphical part coordination.
- Graphical content development.
- Cooperation with game-designers, level-designers and software developers.
- Staff recruitment and training.
- Realization of pilot tasks for outsource division.


Eugene Kuklev’s Experience

  • Lead Artist

    Unnamed Startup in Kyiv

    (Computer Games industry)

    January 2009Present (7 months)

  • Art director

    Ulysses Games

    (Computer Games industry)

    June 2006October 2008 (2 years 5 months)

    Management of art division in "Chronostorm: Siberian Strike" game development project. Project is successfully finished (will be on offer from November 2008). Official website: http://www.chronostorm.ru/
    Video-game "Chronostorm: Siberian Strike" dynamic real-time strategy game about the hot battles that could happen in the near future at the eastern boarders of Russia.

    Management of art division in "Barrier of the World" game development project. Project is successfully finished. CNews.ru overview: http://games.cnews.ru/articles/2/608_1.html

    Lead artist of various outsourcing projects.

  • 3d artist

    Nikitova LLC

    (Privately Held; 201-500 employees; Computer Games industry)

    June 2005June 2006 (1 year 1 month)

    Art development for outsourcing division (including outsourcing projects for various famous companies).

    Pilot tasks realization.

    Participation in FMV development.

  • 3d artist

    DIOsoft

    (Privately Held; 11-50 employees; Computer Games industry)

    June 2004August 2004 (3 months)

    3D artist in “Dual Reality” game development project.


Eugene Kuklev’s Education

  • National Technical University of Ukraine 'Kyiv Polytechnic Institute'

    bachelor , Computer-Aided Systems Software , 20002006

  • Rivne Art School

    Fine Art 19941998

    Successfully finished classical fine art class


Additional Information

Eugene Kuklev’s Websites:

Eugene Kuklev’s Interests:

Game development, stock photo, 3d visualization

Eugene Kuklev’s Groups:

  •    CGCHAR - 3D CG Character Animation
  •    Video Gamers
  •    Game Developers
  •    3D Visualisation and Graphics Programming
  •    Games Industry Outsource Group

Eugene Kuklev’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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