Game Designer at Sabarasa Entertainment
Argentina
Game Designer at Sabarasa Entertainment
Argentina
2007 - Currently working as a Game Designer at Sabarasa Entertainment.
2006 - Worked as a Producer at Sabarasa Entertainment, during the last six months of the Mazes of Fate project which was published on December, 2006.
2003 - Started my own company, Inferis Interactive, along with two partners. The company was dedicated to the creation and development of advergames and web games. It closed on 2006, but still exists as an experimental game development team under the name of Salooki Games.
2001 - Worked as a freelance programmer.
Game Design, Level Design, Programming
(Privately Held; 51-200 employees; Higher Education industry)
March 2008 — Present (5 months)
(Privately Held; 11-50 employees; Computer Games industry)
May 2007 — Present (1 year 3 months)
(Computer Games industry)
January 2007 — Present (1 year 7 months)
(Computer Games industry)
2007 — 2007 (less than a year)
(Privately Held; 11-50 employees; Computer Games industry)
March 2006 — January 2007 (11 months)
(Partnership; 1-10 employees; Computer Games industry)
January 2003 — January 2006 (3 years 1 month)
game development, games, electronics, computers, ninjutsu, travels, new technology
ADVA, IGDA