Dean Eckles

Social–cognitive scientist

San Francisco Bay Area

Current
Past
  • Mobile Prototype Design Intern at Yahoo!
Education
  • Stanford University
  • Stanford University
  • Stanford University
  • Stanford University
Connections
246 connections
Industry
Internet
Websites

Dean Eckles’s Summary

My expertise is in human-computer interaction and user experience. I employ, extend, and create new social-cognitive science theories and methods. The design of new interactions is often a means and an end.

My research has focused on how mobile technologies can be designed to change people's attitudes and behaviors – whether by transforming and influencing their communications with others or by cuing them to treat systems and services as if they were human. Recent work has included context-aware mobile media sharing and consumption, self-disclosure via mobile phones, participation in online communities and micro-labor markets, computer vision-based interactions.

Mobile Persuasion: 20 Perspectives on the Future of Behavior Change
This is a book on mobile persuasive technology that BJ Fogg and I edited. Learn more at mobilepersuasion.com

Dean Eckles’s Specialties:

mobile persuasion, interaction design, user experience research, persuasive technology, strategic innovation, experimental research, research and design management, rapid prototyping, photo sharing, mobile media, participatory media, computer-mediated self-disclosure, privacy, context-aware services, mobile augmented reality, online communities, applied psychology, social influence, persuasion, human-computer interaction, mobile Internet services, research methods, statistics


Dean Eckles’s Experience

  • Research Assistant

    Stanford CHIMe Lab

    (Educational Institution; Higher Education industry)

    September 2008Present (1 year 3 months)

    Working under the guidance of Prof. Cliff Nass in his lab in the Department of Communication. I am currently investigating how people use folk psychological concepts -- normally applied to other people -- when interacting with mobile technologies.

    Also:
    - differences in interacting with "the cloud" vs. a device
    - mobility and varying environments in human-computer relationships
    - modeling individual differences in susceptibility to influence strategies -- persuasion profiling

  • Member of Research Staff

    Nokia Research Center

    (Public Company; NOK; Telecommunications industry)

    March 2007October 2009 (2 years 8 months)

    Research and design in mobile communication and media sharing, mobile augmented reality, services powered by online communities and markets, and user interfaces. Methods include lab experiments, field studies, interviews, rapid prototyping, and morphological analysis.

    I've worked in many research project phases and roles, including defining a new research program, designing and executing studies, designing new experiences, managing engineering sprints, and transferring research results to business units and intellectual property rights.

  • Mobile Research Specialist

    Persuasive Technology Lab, Stanford University

    (Educational Institution; Higher Education industry)

    June 2004June 2007 (3 years 1 month)

    With B.J. Fogg, I led the lab's experimental research on mobile persuasion -- specifically, investigating strategies for changing when people choose to share information via their mobile phones.

    Also:
    - associate chair for Mobile Persuasion, a conference held in Feb 2007.
    - design, implementation, and research for BuddyBuzz, a mobile application for reading news and blogs. Pending patent.

  • Mobile Research and Design Intern

    Yahoo! Research Berkeley

    (Public Company; YHOO; Internet industry)

    September 2005September 2006 (1 year 1 month)

    As part of the Media in Context and Experience Design teams, I was interaction designer and researcher for the ZoneTag and Zurfer projects. ZoneTag is a mobile photo sharing service that leverages location information and community knowledge in enabling the sharing, consumption, and organization of photos.

    - mobile and Web design, prototyping, and development.
    - designing and executing lab and field research on these systems, including privacy and disclosure behaviors and considerations, usability, and desirability.

  • Mobile Prototype Design Intern

    Yahoo!

    (Public Company; 10,001 or more employees; YHOO; Internet industry)

    June 2005September 2005 (4 months)

    I worked in the Prototype Design group and Mobile business unit, where I designed and developed prototypes -- from paper to on-phone software with live data -- of new mobile concepts.


Dean Eckles’s Education

  • Stanford University

    PhD , Communication; Human-Computer Interaction , 20082012 (expected)

    Advised by Clifford Nass

  • Stanford University

    MS , Symbolic Systems: Human-Computer Interaction , 20062007

    My research and individually designed course plan focused on persuasive technology and online communities.

    Master's Degree Thesis: Mobile Persuasive Technology and Influencing Self-Disclosure Behavior
    My thesis was advised by B.J. Fogg and Scott Klemmer.

    Activities and Societies:
    Stanford Persuasive Technology Lab
  • Stanford University

    BS , Symbolic Systems: Human-Computer Interaction , 20022006

    Activities and Societies:
    Stanford Persuasive Technology Lab, Alpine Ski Team
  • Stanford University

    BA , Philosophy, with Honors , 20022006

    My research and coursework in philosophy focused on communication, language, and interpretation.

    Honors Thesis: Radical Interpretability and Parasitism: Justifying the Principle of Charity
    My thesis was advised by Mark Crimmins and John Perry.


Additional Information

Dean Eckles’s Websites:


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