Director - Animation Supervisor
Greater Los Angeles Area
Director - Animation Supervisor
Greater Los Angeles Area
Director/ Producer/ Animator focused on creating dynamic and exciting content for Film, TV and Video Games.
(Public Company; SNE; Computer Games industry)
February 2009 — Present (10 months)
Duties:
Supervisor of Animation. Director. Motion Capture Talent Director. InterSense Camera Operator.
Projects:
Mod Nation Racers (SCEA/United Front Games)
God of War 3 (SCEA)
SOCOM Fire Team Bravo 3 (SCEA)
Ratchet & Clank Future: A Crack in Time (SCEA/Insomniac Games)
Infamous (SCEA)
Jak & Daxter - The Lost Frontier (SCEA/High Impact Games)
(Entertainment industry)
November 2007 — Present (2 years 1 month)
Duties:
Producer / Director of original IPs ranging from animated films, live action productions and next-gen video game concepts.
Internal Projects:
AZUREUS RISING: Animated Sci-Fi action/ adventure HD short film
SHOCK: Live action HD short film
(E-Learning industry)
July 2008 — July 2009 (1 year 1 month)
Duties:
Produced online training programs in the 3D arts using the latest web and desktop sharing technologies.
Produced video tutorial content authored by industry professional artists.
Produced global online art contest with partners & sponsors including Autodesk, Luxology, Pixologic, Softimage and Wacom.
(Privately Held; 11-50 employees; Animation industry)
January 2008 — February 2008 (2 months)
Duties:
Previsualization & Cinematography for dynamic ad featuring Hankook Racing Tires
Projects:
HANKOOK TIRES: "Own the Road" Spot
(Public Company; NWS; Entertainment industry)
September 2007 — November 2007 (3 months)
Duties:
Lead Visual Development Artist for major action sequences and various character development test.
Projects:
X-MEN ORIGINS: WOLVERINE (Director: Gaven Hood - 2nd Unit Director: Peter McDonald)
(Motion Pictures and Film industry)
February 2006 — September 2007 (1 year 8 months)
Duties:
Senior Pre-Visualization Artist & Animator for various productions including Feature Films, TV Commercials and Video Games.
Projects:
EAGLE EYE (Director: DJ Caruso)
COMMAND AND CONQUER ARENA (EA Games Los Angeles)
CLOVERFIELD (Director: Matt Reeves)
THE HAPPENING (Director: M.Night Shyamalan, 2nd Unit Director: William Lebeda)
VALKYRIE (Director: Bryan Singer)
KINGDOM COME (Director: Dean Wright)
STARSHIP DAVE (Director: Brian Robbins)
FANTASTIC FOUR: RISE OF THE SILVER SURFER (Director: Tim Story)
THE CHRONICLES OF NARNIA: PRINCE CASPIAN (Director: Andrew Adamson)
PEPSI "San Francisco Pinball" Spot (Director: Traktor)
SOCOM NAVY SEALS (Sony Games)
LAIR (Sony Games/Factor 5)
(Public Company; SNE; Motion Pictures and Film industry)
January 2005 — December 2005 (1 year )
Duties:
Senior Character Animator, Camera Layout, Post-Visualization and Motion Development Artist for animated and live action feature films.
Projects:
THE CHRONICLES OF NARNIA (Director: Andrew Adamson)
MONSTER HOUSE (Director: Gill Keenan)
(Animation industry)
November 2003 — May 2004 (7 months)
Duties:
Senior Animator for live action production staring Hugh Jackman.
Projects:
VAN HELSING (Director: Stephon Summers)
(Privately Held; Motion Pictures and Film industry)
June 2002 — November 2003 (1 year 6 months)
Duties:
Senior Animator, Camera Layout and Robot/Mech Motion Development
Projects:
THE MATRIX RELOADED (Director: Larry/Andy Wachowski)
THE MATRIX REVOLUTIONS (Director: Larry/Andy Wachowski)
(Animation industry)
November 2000 — May 2002 (1 year 7 months)
Duties:
Animator and Motion Development Artist for various live action productions
Projects:
DREAMCATCHER (Director: Lawrence Kasdan)
STAR WARS EPISODE 2: ATTACK OF THE CLONES (Director: George Lucas)
THE MUMMY RETURNS (Director: Stephon Summers)
(Privately Held; Computer Games industry)
February 1999 — November 2000 (1 year 10 months)
Duties:
Animator, 3D Artist and Designer for Various AAA video games productions.
Projects:
STAR FIGHTER
ESCAPE FROM MONKEY ISLAND
JEDI POWER BATTLES
FORCE COMMANDER
BEHIND THE MAGIC 2