
RD Vice Manager at Digimax Inc
Taiwan

RD Vice Manager at Digimax Inc
Taiwan
* RD Vice Manager & LookDev Supervisor in animation studio.
* Shader TD Lead in animation studio. Direct experience with RenderMan shader development and rendering technical issues support involved in several sort animations.
* RD or Software Developer in animation industry to build and manage proprietary animation pipeline tools. Right now in charge of a RD team of around 15 colleagues as RD lead. Always interested in problem solving in CG field.
* Web site developer (part-time) based on CMS system, Drupal, with necessary skills like PHP coding, CSS design, Javascript scripts adoption. Co-work with artists to build up a website.
* Cooperative work on technical problem and sometimes look for scholar paper study.
* RenderMan shader development for high quality animation (RSL and RIB), tools/scripts development in Maya (MEL and Python) and RenderMan (RSL, TCL, Linux).
* HTML, CSS, PHP, Javascrpit with CMS (Drupal).
(Public Company; 51-200 employees; Animation industry)
February 2008 — Present (9 months)
* To lead a RD/TD team of 15 people to cooperate with 3D feature department by providing technical consult, building/refining 3D production pipeline, studying/developing state-of-the-art 3D/CG techs into 3D, doing academic research with universities (ex, National Taiwan University).
(Public Company; 51-200 employees; Animation industry)
February 2007 — January 2008 (1 year)
* To lead a RD team of 15 people involved in 3D department.
* Shader TD
* RD (programming & research about 3D)
(Public Company; 51-200 employees; Animation industry)
January 2005 — January 2007 (2 years 1 month)
* Shader TD
* RD (programming & research about 3D)
(Computer Games industry)
2003 — 2004 (1 year)
MMEditor: a tool used to design and script a cutscene in game.
Baby: a framework with server-side and client-side API for game which needs a lobby server support.
(Public Company; 201-500 employees; Computer Games industry)
2000 — 2002 (2 years)
* Micropay: the payment system for online game.
* SMS: simple message system to support communication between cellular phone and online game.
* Network analyst and supporter for Massively Multiplayer Online Role-Playing Game
* Volume Rendering on fog.
Master, Computer Science, 1997 — 2004
programming, computer graphics, movies, animation, drupal (CMS)
* Champion on 1st Chinese Game Design Contest, http://www.iicm.org.tw/, Taipei Taiwan, 2001.
* 9th prize of ACM ICPC 1999 Asia, Taipei Taiwan, 1999.
* Outstanding award of in Computer and Information Network Center, National Taiwan University, 1999.