
game designer at Fireglow games
Russian Federation

game designer at Fireglow games
Russian Federation
Experienced game designer. Worked on 3 completed console titles. Professional preferences are: game concept design, game play design, game character design, game user interface design.
game concept design, design documentation, gameplay design, character design, user interface design, level design, game balance
(Computer Games industry)
October 2007 — Present (10 months)
(Privately Held; 51-200 employees; Computer Games industry)
August 2005 — October 2007 (2 years 3 months)
Game concept design, design documentation, contacts with customers and the US office, coordination of programmers' and artists' work, level design, user interface design, conducting play tests, character design, game balancing, screenplay writing, development of game design methods, reference research, creating game texts and other data, localization
(Computer Software industry)
2002 — 2005 (3 years)
(Computer Software industry)
2003 — 2003 (less than a year)
(Computer Software industry)
2000 — 2002 (2 years)
(Furniture industry)
1997 — 1998 (1 year)
Prize-winner at a game design contest conducted by Vogster Entertainment, 2007