
game designer at Oberon Media
Russian Federation

game designer at Oberon Media
Russian Federation
Experienced game designer. 4 years in game industry. 3 published console titles, for PS2, XBox, PSP etc. A published PC 3D strategy title. Professional preferences are: game concept design, game usability and interface design, game play design.
game concept design, design documentation, gameplay design, character design, user interface design, level design, game balance
(Privately Held; Computer Games industry)
January 2009 — Present (11 months)
(Computer Games industry)
October 2007 — December 2008 (1 year 3 months)
(Privately Held; 51-200 employees; Computer Games industry)
August 2005 — October 2007 (2 years 3 months)
Game concept design, design documentation, contacts with customers and the US office, coordination of programmers' and artists' work, level design, user interface design, conducting play tests, character design, game balancing, screenplay writing, development of game design methods, reference research, creating game texts and other data, localization
(Computer Software industry)
2002 — 2005 (3 years )
(Computer Software industry)
2003 — 2003 (less than a year)
(Computer Software industry)
2000 — 2002 (2 years )
(Furniture industry)
1997 — 1998 (1 year )
Prize-winner at a game design contest conducted by Vogster Entertainment, 2007