CFO at Seven Arts Pictures
Milton Keynes, United Kingdom
CFO at Seven Arts Pictures
Milton Keynes, United Kingdom
http://blog.david.bailey.net
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Character: Business creator and developer. Hugely passionate about entertainment and interactive entertainment in all its forms: movies, games, webcontent and mobile. Specifically brings experience in entertainment, including machinima, media, film, television and online formats.
Style: Entrepreneurial, high level strategic thinker and doer. Professional manner developed during an accountancy career in audit, consulting, corporate finance. Analytical approach comes from a background in international financial mechanics. Intuitive but determined. A trained investigator and analyst with broad international network. Flexible, with a complete set of team skills and and experience for both business development and project based problem solving.
Deal maker and Networker/connector (as enthusiastic user of networking and business connection tools and groups).
Really enjoy growing business where none existed before. Recent direct success in turnaround and investment opportunities in media sector, as well as CEO roles in startups.
Key experience: Startup CEO (3 years). Interim Executive (4 years). Entrepreneurial start up and growth (10 years). Formation, Promotion, Finance, Legal and Management of computer games developer in UK (6 years). Techmedia (5 years). Expert Witness. Business strategy advice to start-ups and mid-size ventures (2 years) and directly raised equity finance 8 times for various businesses. Analysis of complex business problems (13 years). Accounting and Finance (20+ years). Product design and delivery (5 years) and delivered 3 titles and 6 development deals to global publishers. Audit and investigations (13 years), including some of the largest and most complex financial and forensic accounting investigations in the world.
Specialties: CFO / CEO Level Interim Executive. Business creation. Strategic Development. Turnarounds. Business sales. Strategic Mergers and Acquisitions. Due Diligence. Pre-Listing. Outsourced solutions. Creative integration and cross media design. Start ups, Product delivery. Product Acquisition. Business development. Computer and Video Games. IPTV. Machinima.
Integration of complex IT systems.
Financial Investigation. UK Chartered Accountant.
(Motion Pictures and Film industry)
2009 — Present (less than a year)
Head of Finance at Seven Arts with overall responsibility for Finance, Reporting, Accounting, and strategic input.
We are an independent motion picture production company engaged in developing, financing, producing and licensing theatrical motion pictures with budgets in the range of $5 million to $15 million for exhibition in domestic (i.e. the United States and Canada) and foreign theatrical markets and for subsequent post theatrical worldwide release in other forms of media, including DVD, home video, pay-per-view, and free television. We endeavor to release many of our motion pictures into wide-theatrical exhibition initially, however, a portion of our pictures will either receive only a limited theatrical release, or may even be released directly to post theatrical markets, primarily DVD. Our pictures that receive limited theatrical release or post theatrical release typically benefit from lower prints and advertising (“P & A”) costs and, in turn, improved gross profit margins.
Our recent domestic theatrical releases include Deal (April 2008), Noise (April 2008) and Autopsy (January 2009), all three of which received limited US theatrical releases. We have completed the production of, and expect to release for domestic theatrical exhibition three additional motion pictures by fiscal year 2009, notably The Pool Boys, Nine Miles Down and Night of the Demons. We currently have five motion pictures in development that we anticipate will be released within the next two to three years.
(Privately Held; 51-200 employees; Management Consulting industry)
February 2005 — Present (4 years 10 months)
The Technology Council of Advisors is an international association of academic and industry thought leaders consulting for leading investment professionals worldwide. Council members collaborate with Gerson Lehrman Group's clients to discuss business issues and trends occurring within their industries. I generally advise on computer and video games and online entertainment
(Media Production industry)
March 2004 — Present (5 years 9 months)
DDM is a loose association of Hollywood agents, Film producers, Writers, Artists, Musicians, Games Designers, TV people and brand development people. We aim to encourage the creation of cross media IPR and help its owners exploit it in all media.
(Entertainment industry)
October 2006 — January 2009 (2 years 4 months)
Fonder (Dec 2005), CEO Oct 2006 to 1 Dec 2008, and then Chief BizDev Officer of Short Fuze, a UK software company developing Moviestorm. Moviestorm lets anyone with a PC or Mac make their own digital movies. Get it free to start http://www.moviestorm.net Raised £3m ($5m+). Took company from bedroom start up of 3 to a team of 21 with a product, dozens of content packs to sell and with revenues doubling every month and 27,000+ video making users in under 2 years from first development funding (Dec 2006 to Dec 2008). Brought in first major deals (1m unit physical distribution in Europe, major channel partners), opened channels to major web partners, won Essential Mediatech EU Top 100 slot, featured at ETRE, NMBX, WebMission08, SxSWi and more.
(Entertainment industry)
2006 — 2008 (2 years )
(Privately Held; 1-10 employees; Management Consulting industry)
November 2005 — November 2007 (2 years 1 month)
"Helping Business Bite Down on Problems"
General Business Development and Process Improvement consulting. Additional focus on the Cross Media Entertainment (games, tv, movies, web, mobile), directed to fund raising and preparing smaller companies for investment. Direct consulting services as well as Interim Executive contracts.
My clients include:
• An international energy company seeking to develop Western facing business and improve corporate governance and compliance
• A large international bank seeking to improve its customer facing systems
• An IPTV venture - seeking funds, start up
• An micro-payment company
• An online financial market betting company
• A VOD (Video on Demand) and GOD (Games on Demand) company
• A computer games outsource company (India) - development stage
• A computer games publisher (UK) - funded, product related
• DDM Productions (as above) - network group in Hollywood, UK and Europe
(Entertainment industry)
March 2006 — October 2006 (8 months)
Assisting an internal consulting team looking at commercial and financial opportunities in the UK banking sector. Designed work processes, conducted investigations, reported to senior management. (Mostly confidential to the bank)
(Public Company; 10,001 or more employees; Banking industry)
May 2006 — September 2006 (5 months)
Assisting with the creation of a new internal strategic team at a division of Banco Santander provided a wonderful and new challenge, and bought in some aspects of forensic data analysis as well as delivering strategic change to a small but important team.
(Public Company; 5001-10,000 employees; Hospitality industry)
November 2005 — May 2006 (7 months)
Turnaround and Change Management Interim role in large hospitality / catering provider. Changing processes for supplier relations, payments, risk and liability measurement and the underlying processes in SAP and other accounting systems. Also reviewed the core business assumptions on how the company measured income from customers and allocated resources between profit centres.
(Privately Held; 1-10 employees; Computer Games industry)
November 2004 — November 2005 (1 year 1 month)
G4mez was created to turn around opportunities in games development and publishing, where the publisher, developer or finance wants help, and g4mez could provide management, finance and access to expertise worldwide. The company had a special emphasis on outsourcing to India and access to capital from Asia made g4mez unique. Acquired Cactus Labs (developer), and Digital Jesters (publisher). Also developed a studio in India and an outsourcing facility in Bangalore. Four deals dropped in year (Indian Music TV, Indian animation studio, two EU games developers).
(Sole Proprietorship; Myself Only; Entertainment industry)
November 2004 — November 2005 (1 year 1 month)
Games and Media Production Industry
Interim Executive, assisting a variety of clients with business plans, fund raising, product selection, turnarounds and outsourcing.
An IPTV venture - seeking funds, start up
A shopping TV channel - seeking funds, start up
A computer games developer (UK) - start-up
A computer games outsource company (India) - development stage
A computer games publisher (UK) - funded, product related
DDM Productions (as above) - network group
various interim accounting and finance posts
(Privately Held; 11-50 employees; Computer Games industry)
August 2005 — October 2005 (3 months)
Investor Director. Interim Role to manage investment, bring value and ensure products are selected and delivered to quality and time. Found, delivered and completed on the deal. Delivered real change in all their internal processes. Completed and got out as I did not agree with business practices of new owners.
Products in 2005
* - 20 titles on catalog
* - Crazy Frog Racer
* - Dog Tag
* - Bet on Soldier
* - Wild Earth
(Privately Held; 1-10 employees; Computer Games industry)
December 2003 — November 2004 (1 year )
Think Games Limited was a small private games venture aiming to raise funds for a specific project in the games sector. The funding model was innovative (taking in Australian Tax breaks and UK AIM valuations). The company met its initial finance needs, but did not raise second round funds.
(Non-Profit; 11-50 employees; Computer Games industry)
November 2003 — November 2004 (1 year 1 month)
The Independent Games Developers Association (TIGA)provides lobbying services, professional advice, networking and a range of member benefits to developers in the UK, Europe and elsewhere. (see www.tiga.org.uk)
(Computer Games industry)
January 2000 — August 2004 (4 years 8 months)
This was a small UK Computer Games Developer for which I created the business plan and raised both corporate and private equity finance in 2000 and 2002. Concluded a range of deals, including a buy-back of shares and assets from the minority shareholder in 2001. Having delivered two titles that gained very good reviews, we lost a critical customer and then sold the trade and assets in August 2004
Titles:
2002 Warrior Kings PC CD Rom RTS - Microids – 93%+ review scores
2002 Crusades Battle for Outremer PC CD Rom RTS - Wanadoo (publisher ceased trade)
2003 Warrior Kings Battles PC CD Rom RTS - Empire Interactive – 85%+ review scores
2003 Warrior Kings Macintosh CD Rom RTS - Feral – 90%+ review scores
2004 Line of Fire - a massive WWII PC RTS based in the Pacific War using US Marines as the front line troops, air, sea and land combat. Publisher was top 4 USA.
(Entertainment industry)
2000 — 2004 (4 years )
(Partnership; 10,001 or more employees; Security and Investigations industry)
1987 — 2000 (13 years )
Worked way through UK accounting and audit firm on mainly small business clients and then larger international banks. Moved into Forensic Services in 1992, and then (after a spell on the BCCI Liquidation team) focused on computer fraud and investigations. Eventually worked mainly for larger banks and insurance companies all over the world (Madrid, Macedonia, London, Middle East, France, Monaco, Switzerland and many more). Assisted on a few turnaround and reconstruction assignments, and once directed the installation of a multimillion dollar back office system for a US merchant bank.
Institute of Biology
Institute of Directors
Keble College Oxford Alumni Committee (1982/1985 cohort)
OxPEN (Oxford Private Equity Network)
Oxford Business Alumni (Associate)
MA (Agriculture and Forestry, Oxford, 1985) - strong focus on finance and business management
MSc (Forestry Science, Oxford, 1986) - strong focus on finance and business management, production processes and biological efficiency