Dave Levinson

Dave Levinson

Cranial Tap CEO

Washington D.C. Metro Area

Current
  • CEO and founder at Cranial Tap, Inc.
Past
  • Designer and Animator at Real 3D / Intel
Connections
500+ connections
Industry
Online Media
Websites

Dave Levinson’s Summary

Cranial Tap, Inc. develops cutting edge solutions geared towards helping businesses, academia and organizations realize the potential of virtual world environments. Our technologies serve as a platform for global collaboration, sharing of ideas, conducting of research, telework, embedded learning / training systems and branding. Visual 3D environments support these goals in ways never before possible.

Want to learn more about making your business more productive? Reach out to:
info [at] CranialTap.com.

Dave Levinson’s Specialties:

Online entertainment and video game professional with more than 20 years of experience. Responsible for launching nearly 100 consumer products ranging from online video games to VoIP user interfaces. Author of six worldwide patents in the virtual world space. Inventor of the successful AOL SuperBuddy 3D characters. Co-founder and former Chair of the Orlando Chapter of SIGGRAPH. Dave is also an author, artist, inventor and visionary. He often speaks on topics related to the virtual world space.


Dave Levinson’s Experience

  • CEO and founder

    Cranial Tap, Inc.

    (Privately Held; 1-10 employees; Information Technology and Services industry)

    December 2006Present (2 years 8 months)

    Cranial Tap, Inc. is a full service virtual world development firm located in the Washington, DC area. We are dedicated to bringing businesses and organizations into worlds like Second Life and others.

    CT helps these firms to meet various business goals including research, collaboration, training and marketing. We are a technology company at heart. See CranialTap.com for more information and for our client list.

    ~ Your worlds will never be the same ~

  • Sr. Strategic Analyst

    America Online - AOL

    (Public Company; 10,001 or more employees; twx; Online Media industry)

    December 1997December 2006 (9 years 1 month)

  • Producer / Sr. Manager

    Time Warner Cable - Full Service Network

    (Public Company; 10,001 or more employees; twx; Computer Games industry)

    October 1995October 1997 (2 years 1 month)

    Produced and managed externally developed video game production for HFC-based interactive television trial.

  • SIGGRAPH Chair - Orlando Chapter

    SIGGRAPH

    (Non-Profit; 5001-10,000 employees; Research industry)

    January 1995December 1995 (1 year)

    Orlando chapter of SIGGRAPH founding member.

  • Designer and Animator

    Real 3D / Intel

    (Public Company; 10,001 or more employees; Computer Games industry)

    May 1993September 1995 (2 years 5 months)

    Helped design and build two arcade games in conjunction with Sega of Japan. Desert Tank and Behind Enemy Lines were huge arcade cabinets using the in-house developed Model 3 hardware.


Additional Information

Dave Levinson’s Websites:

Dave Levinson’s Groups:

Kaufman Foundation, Hewlett Foundation, Metanomics

  •    AOLAlumni
  •    Association of Virtual Worlds
  •    3dWeb (MMO, virtual worlds ..)
  •    Machinima Producers
  •    Time Warner Cable Alumni
  •    Second Life Resident
  •    Loudoun County Chamber of Commerce
  •    VirtualWorlds
  •    Northern Virginia Technology Council
  •    Open Sim Explorers Club
  •    Time Warner Cable Full Service Network Alumni

Dave Levinson’s Contact Settings

Interested In:

  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

Public profile powered by: LinkedIn

Create a public profile: Sign In or Join Now

View Dave Levinson’s full profile:

  • See who you and Dave Levinson know in common
  • Get introduced to Dave Levinson
  • Contact Dave Levinson directly

View Full Profile