
President - Devious Media
Greater Los Angeles Area

President - Devious Media
Greater Los Angeles Area
Mashing up Bleeding Edge Technology & Entertainment.
• Deep knowledge of Television and Interactive Entertainment Production
• Vast experience with Bleeding Edge Technologies, Web 2.0, Interactive Advertising, Viral Marketing, Email Marketing, and Branding
• Excellent Communication and Negotiation Skills
• Extensive Interactive, Animation, and New Technology Contacts
• Developing and Negotiating Emerging Media Contracts
(Privately Held; 1-10 employees; Entertainment industry)
July 2007 — Present (2 years 1 month)
(Privately Held; 201-500 employees; Broadcast Media industry)
January 2001 — June 2007 (6 years 6 months)
Created bleeding edge content integrating the latest interactive technologies used for entertainment.
Projects:
• Developed synchronous play along with Digital Set-Top Box and a PC
• Received 4 Emmy Nominations in 3 years for iTV content
• Oversaw 15k hours of iTV content and produced 50+ iTV shows
• Integrated over 250 different advertisers into iTV games
• Over 35 Million plays of the iTV games
• Created games portal with Viral, Downloadable, Cash, Multi-player, Single-player, and Advergames
• Developed over 20 games for GSN
• Produced viral games: Rosie VS Donald Trump, OJ Simpson, and Mel Gibson
• Developing a Mobile Portal with iTV, Ring Tones, Games, Subscriptions, Video, Auctions, and Integrated Advertising
• Integrated SMS and PSMS play into GSN Programming
• Managed advertising and sponsorships from concept to completion for iTV, Advergames, Web, Mobile, Video, Email, Sweepstakes, and Rewards Program
• Evaluated and Negotiated contracts for Emerging Medias
(Privately Held; 51-200 employees; Internet industry)
April 2000 — November 2000 (8 months)
Produced one of the earliest hit shows on the Internet called “Mr. Wong”. Oversaw production on the show from original animation concepts to completion. Entertainment Weekly reviewed “Mr. Wong” and gave the show an “A”. “Mr. Wong” put Icebox.com on the map as a top destination for online animation. Additional responsibilities included creating original online content that would drive traffic to Icebox.com.
(Public Company; 10,001 or more employees; Entertainment industry)
January 1999 — December 1999 (1 year)
Managed over 25 animators and artists creating state of the art animation using some of the latest techniques available at the time. Responsibilities included supervised over 80 animated episodes from script to air while staying under budget and delivering the shows on time. Cleared all episodes with ABC Broadcast Standards and Practices while making sure the Creators final vision for the program made it to air. Managed the creation of a motion capture stage before they were used regularly in animation production.
(Public Company; 10,001 or more employees; Entertainment industry)
November 1997 — January 1999 (1 year 3 months)
Oversaw Post Production where we integrated over 300 video and graphical elements into a weekly 2-hour Saturday Morning children’s show on ABC called “Disney’s One Saturday Morning”. Responsibilities included managing Post Production from start to finish on over 200 episodes of short form interstitial content. Supervised user generated content as it was transformed to broadcast quality content used in the program.
BA , Communications Media Arts , 1993 — 1997
Competitive Gaming, Snowboarding, Golfing, Digital Photography, Developing concepts for new technologies, Testing new software & hardware products, Bloging, Mountain Biking, Beach Volleyball, and Playing in "Web 3.0"
Television Academy of Arts & Sciences, Producers Guild of America, International Game Developers Association, Cable Telecommunications Association for Marketing, Casual Games Association, Cable Labs, Pownce
4 Emmy nominations for Interactive Television, CTAM Mark Award for Marketing Excellence, CTPAA Beacon Award Finalist, Dean's List