Dave Adams

Dave Adams

Vice President of Strategic Partnerships at Radar Group

Phoenix, Arizona Area

Current
  • Vice President of Strategic Partnerships at Radar Group
Past
  • Vice President of Strategic Partnerships at Cheyenne Mountain Entertainment, Inc.
  • Vice President of Product Development at Hip Interactive Corporation - ARUSH Publishing Division
  • Vice President, Product Development at ARUSH Publishing
  • Director of Product Acquisition at GT Interactive Software
  • Account Manager at FormGen
Connections
128 connections
Industry
Computer Games

Dave Adams’s Experience

  • Vice President of Strategic Partnerships

    Radar Group

    (Privately Held; 11-50 employees; Computer Games industry)

    August 2007Present (1 year 3 months)

    Radar Group incubates, develops and manages original Intellectual Property (IP) for the interactive video game industry, and then expand this IP into linear entertainment branches, including film, TV, music, and through emerging online markets. Radar is the first production company to purposely design IP to include both interactive media elements as well as linear media elements—merging the two largest entertainment industries—and then exploit these properties to their maximum potential.

  • Vice President of Strategic Partnerships

    Cheyenne Mountain Entertainment, Inc.

    (Privately Held; 51-200 employees; Computer Games industry)

    December 2005August 2007 (1 year 9 months)

    Adams was Vice President of Strategic Partnerships for developer/publisher Cheyenne Mountain Entertainment (Stargate Worlds MMORPG). Serving on their executive management team Adams was responsible for all business development, IP licensor relationships,new product development, relationships with interactive entertainment publishers worldwide,and investor relations assisting CME in raising $31.5M in funding.

  • Vice President of Product Development

    Hip Interactive Corporation - ARUSH Publishing Division

    (Public Company; 201-500 employees; Computer Games industry)

    August 2004October 2005 (1 year 3 months)

    ARUSH Entertainment was acquired by Hip Interactive Corporation (hp.to) in August of 2004 as their North American Publishing Division.

    Adams managed all third party game development in North America. In addition, Adams oversaw due diligence of game developers and reviews submissions for publishing consideration. Adams assisted in the identification, selections, and preparation of new title opportunities for the Hip Interactive internal Green Light Committee.

  • Vice President, Product Development

    ARUSH Publishing

    (Public Company; 201-500 employees; Computer Games industry)

    September 1999August 2004 (5 years)

    David Adams co-founded ARUSH Entertainment, an interactive entertainment software publishing company, in 1999. As executive vice president, he oversaw all product development and third-party product acquisition and was responsible for maintaining relationships with the game development community. Dave Adams also served on the Board of Directors for ARUSH Entertainment. ARUSH Entertainment was acquired by Hip Interactive Corporation (hp.to) in August of 2004. ARUSH shipped the following titles: Monkey Brains (PC), Feed'n Chloe (PC), Primal Prey (PC), RC DareDevil (PC), Hunting Unlimited (PC), Duke Nukem: Manhattan Project (PC), Real Pool 2 (PC), Emergency 2 (PC), Devastation (PC), Hunting Unlimited 2 (PC), Hunting Unlimited 3 (PC), Fear Factor Unleashed (GBA), & Playboy: the Mansion(PS2/XBOX/PC).

  • Director of Product Acquisition

    GT Interactive Software

    (Public Company; 1001-5000 employees; Computer Games industry)

    June 1996July 1999 (3 years 2 months)

    Prior to co-founding ARUSH Entertainment, Adams was director of product acquisition at GT Interactive Software (1996 — 1999 known as Atari now), where he managed third-party product acquisition for frontline games.

  • Account Manager

    FormGen

    (Privately Held; 51-200 employees; Computer Games industry)

    January 1995June 1996 (1 year 6 months)

    Dave Adams was on the sales team of FormGen, a software publishing company that brought to market more than 10 No. 1 hits from leading video game companies, including id Software (Wolfenstein/Doom), Apogee/3DRealms (Duke Nukem 1 — 2 — 3D), Epic (Unreal).

    FormGen was acquired by GT Interactive Software in June of 1996


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