A heart fully alive.
Greater San Diego Area
A heart fully alive.
Greater San Diego Area
With a missionary spirit and background in comparative media studies, Michael has led numerous startups into success. For twelve years he has enjoyed working with world class teams at Sony, 3Com and Apple to create breakthrough product experiences that we have grown to know and love such as the iTunes Music Store, .Mac and the iLife suite.
High touch design, Design Research, iPhone & Mobile Application Development, Ideation, Concept & Prototype development for Rich Internet Applications & Rich Media Widgets, Next Generation Icon design, Interaction design, Storyboarding, Digital Storytelling, Interactive Quicktime Authoring, Platform Strategy, Interface Engineering, Agile Development
(Design industry)
June 2007 — Present (1 year 4 months)
A boutique product design consultancy based in La Jolla, California. Through rapid-fire concept and prototype development we partner with hardware and software engineering teams to create compelling branded product experiences.
M Concepts - Product design for the human condition.
(Public Company; 10,001 or more employees; AAPL; Computer Hardware industry)
November 1999 — October 2004 (5 years)
Lead feature designer for Apple 3rd Party Developers, .Mac, iTunes Music Store, & iLife...
.Mac: WebAqua & WebMetal design language, .Mac navigation & Login, HomePage Application & Themes, Bookmarks, AddressBook, WebMail, Virex, Mac OS X Desktop integration (System Prefs, iSync, .Mac Screensaver, content explorations), Quicktime marketing content, (Workflows: Signup & Account), Initial iTools launch UI engineering
iTunes Music Store: Initial conception, design language, feature storyboarding, navigation studies & design templates for content team, music merchandising, PC launch & Globalization, Audiobooks, iMix (Workflows: Login, Signup & Account, Purchase, AOL, Paypal, Gift Certificates, Gift Cards, Allowance, Artist Alerts, Tell a Friend, Pepsi)
iLife: iPhoto & iMovie (HomePage integration), iTunes printing, iLife media browser research, iWeb storyboards
(Public Company; 5001-10,000 employees; COMS; Computer Networking industry)
July 1998 — May 1999 (11 months)
Worked with 3Com's marketing team to develop new marketing strategies and online experiences to stay competitive with emerging media.
(Public Company; 501-1000 employees; GSTRF.PK; Wireless industry)
January 1998 — June 1998 (6 months)
(Public Company; 10,001 or more employees; SNE; Consumer Electronics industry)
September 1997 — December 1997 (4 months)
(Privately Held; 1-10 employees; Media Production industry)
September 1995 — August 1997 (2 years)
People, Sailing, Skiing, Mountain Biking, Reading, Film, Charity, Ecology, Good conversation, Witty humor, Soulful music, Good design, Simple Lickable Interfaces
IXDA San Diego Chapter Leader