Daniele Bigi

Lead Lighting TD / Look Developer / Environment TD

London, United Kingdom

Current
  • Lead Lighting TD/Look Developer at MPC
  • Lead Environment TD at MPC
Past
  • Lead Lighting TD/Creature TD at Framestore CFC
  • Lead Lighting TD/Compositor at Aardman Animation LTD
  • LightingTD / Compositor at Fathom Studios
Education
  • Politecnico di Milano
  • Liceo Artistico Casnati (COMO)
Connections
157 connections
Industry
Motion Pictures and Film
Websites

Daniele Bigi’s Summary

A quick summary of my skills:

-Strong knowledge of all the production process with focus in lighting, shading, rendering and compositing on different productions: VFX for feature films, Animated feature films, TV commercials, Short Films, TV series, Personal projects.
-Good experience in leading role.
-Strong artistic and technical skills.
-Ability to pay attention to details.
-Ability to work under pressure.
-Very strong communication skills.
-Ability to work in team, to exchange knowledge with other people.

Daniele Bigi’s Specialties:

Lighting, 3D Look development, Shading, Compositing


Daniele Bigi’s Experience

  • Lead Lighting TD/Look Developer

    MPC

    (Privately Held; Motion Pictures and Film industry)

    April 2009Present (8 months)

    Prince Of Persia.

  • Lead Environment TD

    MPC

    (Privately Held; Motion Pictures and Film industry)

    October 2008Present (1 year 2 months)

    The Wolfman.

  • Lead Lighting TD/Creature TD

    Framestore CFC

    (Privately Held; 201-500 employees; Motion Pictures and Film industry)

    October 2007May 2008 (8 months)

    The Chronicles of Narnia: Prince Caspian.
    Worked as sequence lead on Aslan (Digital Lion). Responsible to create and adjust light rigs across three sequences. Support to other TDs and daily reports about the shots status to the cg and lighting supervisor.
    Worked closely with developers testing Dynamo, a proprietary software used to generate fur dynamic on Aslan and other CG creatures on the show. Responsible to deliver final fur dynamic for all my shots.
    (software used: Pixar's RenderMan®, Mtor, Slim, Maya, Shake, Linux Proprietary Software)

  • Lead Lighting TD/Compositor

    Aardman Animation LTD

    (Motion Pictures and Film industry)

    June 2006September 2007 (1 year 4 months)

    I have worked as a Lead Lighter and compositor in the CGI department on several commercials, TV series and short films.
    I have worked as look developer on the feature film project “Pirates” and a short film currently in preproduction.
    I have provide support and mentorship to the lighting team.
    I have worked closely to the head of department and the technical developers to improve the lighting and compositing pipeline.
    (software used: Pixar's RenderMan®, Mental Ray, Maya, Fusion, After Effects, Shake)

  • LightingTD / Compositor

    Fathom Studios

    (Privately Held; 11-50 employees; Information Technology and Services industry)

    September 2005June 2006 (10 months)

    Lighter TD / Compositor on the 3D animated feature film "Delgo".
    (software used: Maya, Mental Ray, Shake)

  • LightingTD

    BFC Berlin Film Company

    (Privately Held; 51-200 employees; Motion Pictures and Film industry)

    June 2005September 2005 (4 months)

    Lighting TD on the 3D feature film “Happily N'Ever After”
    (software used: Maya, Mental Ray, Shake, Linux)

  • Lighter Supervisor

    Paprikaas Animation Studio

    (Privately Held; 51-200 employees; Motion Pictures and Film industry)

    March 2004May 2005 (1 year 3 months)

  • Book Author

    Mondadori Informatica

    (Privately Held; 1001-5000 employees; Publishing industry)

    January 2004November 2004 (11 months)

    I have written a book about 3D animation in collaboration with Nicolo Ceccarelli.
    Actually the book is distributed in Italy.
    Book Title: Animazione 3D Storia, Tecniche, Produzione.

  • 3D artist

    Maga Film

    (Privately Held; 1-10 employees; Entertainment industry)

    June 2001December 2002 (1 year 7 months)


Daniele Bigi’s Education

  • Politecnico di Milano

    99/100 master degree , Industrial Design , 19982002

    http://www.polimi.it/english/

  • Liceo Artistico Casnati (COMO)

    56/60 , Art, Painting, Sculpture, Architecture, Design, Color Theory , 19901995


Additional Information

Daniele Bigi’s Websites:


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