
Software Engineer at Rocket Mobile Inc.
San Francisco Bay Area

Software Engineer at Rocket Mobile Inc.
San Francisco Bay Area
Junior-Mid level software developer with a focus on software design and architecture. Experience in many areas of production having worked 3 years in a fast-paced startup, and recently received a degree in Computer Science.
Internal and external application development in high level languages such as C#.NET, Java, and Python. White and black box testing (i.e. JUnit), digital media technology, mobile development, and industry standard tools (Eclipse, Visual Studio, XML, HMTL, SVN).
(Computer Software industry)
August 2008 — Present (1 year)
(Privately Held; 1-10 employees; Health, Wellness and Fitness industry)
August 2005 — Present (4 years)
• Collaborated with a team to produce large-scale, production quality software on Windows mobile and desktop platforms.
• Developed internal and external content production utility applications, many of which contained over 10,000 lines of code, primarily written in C# as well as some Java and C++.
• Performed different variations of software testing including white and black box testing using JUnit testing methodologies.
• Gained exposure to mobile device development through programming, testing, and software deployment. The primary focus was on smart phones, PDAs, and a proprietary handheld fitness device.
• Provided product support to business partners and customers.
(Public Company; Consumer Electronics industry)
June 2005 — August 2005 (3 months)
• Worked on the Sony E-book Reader project uncovering issues with its software.
• Generated bug reports and collaborated with developers to determine bug patterns.
(Public Company; 11-50 employees; Food Production industry)
June 2000 — June 2005 (5 years 1 month)
• Organized team meetings, trained new employees, and performed employee scheduling.
• Utilized technical knowledge to assist in the store's technical problems.
• Ensured the store was running at a professional level while striving for customer satisfaction.
Bachelor of Science , Computer Science , 2005 — 2008
• Specialized in software design and architecture having taken courses in design patterns, code refactoring, software methodologies, systems programming and OOP.
• Worked on team-based Java project involving TCP/IP client/server networking, multi-threaded message passing, user management, and AWT/Swing graphics.
• Developed a game for the Xbox360 console using Microsoft’s XNA Game Studio Express technology with focus on design in a small team of experienced developers.
• Completed numerous individual and partnered projects developed for Unix-based machines, most often written in Java or C based languages.
Associates of Science , Computer Science , 2002 — 2005
• Graduated with a major GPA of 4.0 on a 4.0 scale.
• Received scholarship for excellence in the field of Computer Science.
• Lead designer in group project written in Java utilizing the server/client model.