Gameplay programmer at IT Territory
Russian Federation
Gameplay programmer at IT Territory
Russian Federation
The head of a game-mechanics development department in MMORPG project.
Over five years of software developement.
Strong C++ skills, good STL knowledge.
Proficient with OOP, design patterns.
Database design and programming, good SQL knowledge.
(Privately Held; Computer Games industry)
November 2008 — Present (1 year 1 month)
Gameplay programming at MMO project.
(Privately Held; 51-200 employees; Computer Games industry)
December 2006 — Present (3 years )
The head of a game-mechanics development department in MMORPG project.
Developing an on-line world where players can interact in many ways.
(Privately Held; 51-200 employees; Computer Games industry)
February 2006 — December 2006 (11 months)
Gameplay programmer.
Developed many game logic subsystems and client-server interaction routines.
(Privately Held; 11-50 employees; Computer Networking industry)
April 2003 — February 2006 (2 years 11 months)
http://www.rnt.ru/
Developed and supported encrypted data exchange applications in a secure network for the government contract from the Ministry of Justice.
(Government Agency; 501-1000 employees; Government Administration industry)
April 2002 — April 2003 (1 year 1 month)
Mantained a secure network of database and application servers within ministry.
Gamedesign C++ programming Fantasy & sci-fi Hi-Tech gadgets Anime
Brainbench
Transcript ID#: 2771498
C++ Fundamentals Master - 2005