Current
  • Owner at reBang
Past
  • Writer/Moderator at Core77
  • Senior Industrial Designer at Applica Consumer Products
  • Freelance Designer at Self-employed
  • Industrial Designer at Rubbermaid, Inc
  • Industrial Design Consultant at Babcock & Schmid Associates
  • U.S. Naval Officer at U.S. Navy
Education
  • Cleveland Institute of Art
  • University of Notre Dame
Connections
172 connections
Industry
Design
Websites

C. Sven Johnson (csvenjohnson@yahoo.com)’s Summary

Over 15 years combined management, engineering, industrial design and 3D simulation development experience.


C. Sven Johnson (csvenjohnson@yahoo.com)’s Experience

  • Owner

    reBang

    (Design industry)

    January 2003Present (6 years 11 months)

    Concept to CAD industrial design and 3D simulation/virtual world development services.

  • Columnist

    Futurismic

    (Online Media industry)

    April 2008November 2009 (1 year 8 months)

    Author of the monthly design-centric column "Future Imperfect" for Futurismic ( http://futurismic.com ) which is primarily geared toward emerging technologies in fields such as rapid manufacturing and augmented reality.

  • Contractor

    Institute for the Future

    (Think Tanks industry)

    September 2008November 2008 (3 months)

    Contracted to operate as an "Assistant Game Master"; i.e. to provide administrative management of and contribute expertise in relevant topic areas for the Superstruct "serious" game/crowdsourcing effort ( http://www.superstructgame.org ).

    Superstruct is/was the first massively multi-player foresight game launched by the Institute for the Future. The effort officially ran for six weeks and now continues unofficially.

  • Contractor

    The Electric Sheep Company

    (Privately Held; Internet industry)

    May 2006December 2006 (8 months)

    Originally contracted to provide art direction and virtual world user experience/marketing advice for the development of MTV's first virtual world project, Virtual Laguna Beach, I primarily assumed the traditional role of 3D Technical Director; both managing subcontractors and contributing as designer/3D modeler/texture artist. Duties included everything from generating concept art for approval by the show's producers to coordinating with other content development groups as well as maintaining a localized version of the virtual world application for content validation and final preparation for deployment. The project was awarded an Emmy in 2008.

  • Writer/Moderator

    Core77

    (Design industry)

    20042006 (2 years )

    Contributed written entries to Core77's design-related news blog from 2005 until 2006.

    Moderated the Core77 design forum from 2004 until 2005, including the organization and management of the first forum-based design competition.

  • Senior Industrial Designer

    Applica Consumer Products

    (Privately Held; Consumer Goods industry)

    September 1999July 2002 (2 years 11 months)

    Senior product designer assigned to Food Prep, Home Environment, Garment Care, and Specialty product lines under the Black & Decker brand. Involved in all aspects of product development; often including mechanism design, product graphics, and marketing visuals. Acquired additional, significant overseas experience in China and Mexico while managing product development projects.

  • Freelance Designer

    Self-employed

    (Design industry)

    May 1999September 1999 (5 months)

    Primarily involved in on-site Alias 3D transportation design modeling.

  • Industrial Designer

    Rubbermaid, Inc

    (Public Company; NWL; Consumer Goods industry)

    September 1996May 1999 (2 years 9 months)

    Staff designer assigned to hardware, seasonal and cleaning product category teams. Involved in all aspects of product development; from consumer encounters market research to Pro/ENGINEER CAD; from concept ideation to overseas tooling, including product development in both Japan and China.

  • Industrial Design Consultant

    Babcock & Schmid Associates

    (Design industry)

    May 1994August 1996 (2 years 4 months)

    On-site industrial design contractor primarily responsible for generating product concepts and design control drawings. Significant time spent developing handheld/mobile wireless data collection devices, consumer media storage products, industrial hardware (welders, spray guns, aso) and lawn products.

  • U.S. Naval Officer

    U.S. Navy

    (Military industry)

    May 1985May 1989 (4 years 1 month)

    Commissioned officer with primary duties having included:
    - Ship's Navigator and Administrative Department Head
    - Ship's Lead Engineer/QA Team Manager for major ship's overhaul (>$40M)
    - Division Officer responsible for concurrently managing two engineering divisions of over 70 personnel.
    - Command Duty Officer qualified; primary Officer of the Deck (underway/special ops)

    Secondary duties included but not limited to: Ship's Training Officer, Firefighting Team Leader, Ship's Self Defense Force Team Leader, and Ship's Overseas Liaison.


C. Sven Johnson (csvenjohnson@yahoo.com)’s Education

  • Cleveland Institute of Art

    BFA , Industrial Design , 19891994

  • University of Notre Dame

    B.Sc. , Aerospace Engineering , 19811985


Additional Information

C. Sven Johnson (csvenjohnson@yahoo.com)’s Websites:

C. Sven Johnson (csvenjohnson@yahoo.com)’s Honors:

Assistant Game Master for Superstruct, APF's "Most Important Futures Work of 2008" (2008)

Art Director for Emmy Award Winning MTV Virtual World Project (2006)

Individual Achievement Award - Applica Consumer Products Inc. (2000)

U.S. Navy Achievement Medal (1987) - received for managing the multi-million dollar overhaul and upgrade of a U.S. Navy warship.


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