
QA at United Front Games
Vancouver, Canada Area

QA at United Front Games
Vancouver, Canada Area
(Computer Games industry)
June 2009 — Present (6 months)
(Public Company; Computer Games industry)
March 2008 — February 2009 (1 year )
During my time at Propaganda Games, I would provide design feedback on all aspects of our project in weekly meetings with the design team. I would prepare a list of features I found lacking or that I felt could be improved as well as suggestions on how they could be changed. Aside from that, I worked at testing and stabilizing the candidate builds and distributing it to the rest of the team once it passed the smoke test. Writing up bugs and doing odd jobs around the studio for anyone who asked was also something I provided on a daily basis.
Game Design 2007 — 2008