Chuck Pickelhaupt

Chuck Pickelhaupt

Vice President, Software Architecture at Fidelity Investments; Founder, Pickle Hopped LLC

Greater Boston Area
Information Technology and Services

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Chuck Pickelhaupt's Overview


500+ connections

Chuck Pickelhaupt's Experience


Pickle Hopped LLC

August 2008Present (6 years 2 months)

Vice President, Emerging Technology R&D

Fidelity Investments

June 1992Present (22 years 4 months)

Software Engineer

Lotus Development Corporation

October 1990May 1992 (1 year 8 months)

Chuck Pickelhaupt's Skills & Expertise

  1. IT Strategy
  2. Architecture
  3. User Experience
  4. Cloud Computing
  5. Web Services
  6. Financial Services
  7. Bloomberg
  8. User Interface Design
  9. Equities
  10. Emerging Technologies
  11. Market Data
  12. Enterprise Architecture
  13. Agile Methodologies
  14. Start-ups
  15. Solution Architecture
  16. SDLC
  17. SaaS
  18. Business Analysis
  19. Program Management
  20. SOA
  21. Business Intelligence
  22. Vendor Management
  23. Enterprise Software
  24. Strategy
  25. Integration
  26. Software Project Management
  27. Software Development
  28. Agile Project Management
  29. Software Design
  30. Architectures

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Chuck Pickelhaupt's Patents

  • Trading Game Simulation Method

    • United States Patent 8,043,151
    • Issued October 25, 2011
    Inventors: Chuck Pickelhaupt

    A trading simulation game that emulates the roles of market makers and traders involved in the securities market. The simulation allows for market activity by specifying a starting market price, and participants simultaneously make and accept offers to buy and sell a simulated security without restriction, based on the public and private information they have and their dynamic estimates of the final game price. Trades are tracked and then settled at the final game price when all information is revealed. The simulation allows for probability-based strategy similar to popular card games like blackjack and poker.

  • Ensemble Computing

    • United States Patent 8,819,127
    • Issued March 18, 2014

    There is a need for a method and system to allow personalized, custom interoperability between different kinds of devices or systems—including devices and systems that have not been created yet—without the use of a proprietary and/or application-specific API or protocol. The methods and systems described herein relate to ensemble computing—an open system for seamless interoperability between multiple computing devices, including between heterogeneous devices. Using the techniques described herein, computing devices can be connected in a seamless network, or ensemble of capabilities. The network does not assume predefined modes of interaction between computing devices, but rather is open to extension and reconfiguration.

Chuck Pickelhaupt's Education

Gorham High School


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