
British Columbia, Canada

British Columbia, Canada
3 more...
I am an enthusiastic, easygoing and responsible practical-optimist with sixteen years of video-game industry experience. I have been described as a talented software engineer and team leader with an eye for detail, a fine sense of craft and an ability to "get it done." I am a driven, passionate designer who constantly challenges himself and leads by example.
I build teams that are fun to be a part of, invent tools and code that quickly become indispensable, and create content that is imaginative and fun. I have shipped products for Microsoft Windows, Xbox 360, Sony PlayStation 2 & 3, Nintendo Wii & GameCube, and Sega Genesis.
· Skilled high-level game designer and low-level software architecture designer
· Artificial intelligence and gameplay mechanics guru
· Expert at the rare art/masochistic ritual of creating game-scripting languages
· Experienced at all levels of development: asset pipeline, 3D authoring tools, game engine, graphics, sound, communications, user interface et cetera, and also leadership, management, production, marketing and business aspects