
Web Designer / Developer
Greater Seattle Area

Web Designer / Developer
Greater Seattle Area
You've met many web specialists. Think of me as a web generalist. My focus is on helping small- to mid-sized businesses establish a solid, reliable front-end web presence that is attractive, informative, easy to use, and search engine friendly. My services include website design, logo design, copywriting, illustration, animation, and HTML / CSS / JavaScript development. With my wide range of skills, I can manage your entire project, or jump in as a member of your team.
Website design, logo design, copywriting, illustration, Flash animation and development, HTML, CSS, JavaScript, Adobe Photoshop, Adobe Illustrator, Adobe DreamWeaver, Adobe InDesign, Adobe Flash
(Graphic Design industry)
January 2009 — Present (11 months)
I'm a rare combination of designer and developer, with a good amount of project management experience thrown in for good measure. These, combined with my time as an entrepreneur and my experience as a non-profit community organizer, have given me exceptional communication skills. I can design and I can develop, but just as importantly, I can talk to people at all points of a project.
If you need your entire site designed and developed from start to finish, I can help. If you already have a designer and need someone with a good eye to faithfully convert her designs to code, I'm your man. If you're a hot-shot coder looking for a designer who understands the limitations of HTML and CSS, you've found one. I am well experienced in site design, logo design, copywriting, illustration, Flash animation, and front-end site development, and I can manage your entire project, or jump in as a member of your team.
(Graphic Design industry)
July 2007 — January 2009 (1 year 7 months)
After an absence of 6 years (see below), I returned to Peak Systems as their Creative Director. Peak had become primarily a development shop, and I had hopes of reinvigorating their defunct creative department. I developed interactive projects for Qwest, and designed websites for clients including social networking site Skillshow, clothing wholesaler SanMar, and several high-rated Sotheby's realtors.
(Graphic Design industry)
September 2001 — June 2007 (5 years 10 months)
After the dotcom bubble burst, I returned to freelance work in between travel, owning a restaurant, and earning a massage license. I maintained a warm relationship with my previous employer Peak Systems and also subcontracted for agencies including Saltmine and Filter, while I developed interactive projects for clients including Microsoft, Starbucks, and Qwest. I also maintained a few personal clients including Design Energy, Streambox, and the Brian Utting School of Massage.
(Privately Held; Information Technology and Services industry)
October 1997 — April 2001 (3 years 7 months)
My Peak Systems story is a complicated one. Peak started life as a division of US West (now Qwest), was spun off into a separate company, and then spun itself away again. I was there for iterations 2 and 3 and became a junior partner in the newest entity. As Peak's Senior Producer of Multimedia, I developed interactive projects including a public kiosk system for Denver’s Pepsi Center arena; presentations and on-site support for US West CEO Sol Trujillo; screensavers and games for the Salt Lake City Winter Olympics; and assorted websites, CD-ROMs and kiosks for US West / Qwest.
(Graphic Design industry)
November 1996 — September 1997 (11 months)
I took a year off to travel across country. While I was traveling, I wrote a couple of award winning interactive fiction (aka text adventure) games. “Sunset Over Savannah” won the 1997 XYZZY Award for Best Writing, and “Foggywood Hijinx” became a featured item on CNET’s Download.com.
(Public Company; OMC; Marketing and Advertising industry)
March 1996 — October 1996 (8 months)
It was the dawn of the dotcom era, and giants strode across the new media landscape. I was employee number 25 at Agency.com, one of the first mythic web agencies. I managed corporate and editorial web sites and developed multimedia for entertainment and presentations. As the producer of Lucent Technology’s first website, I helped define Lucent's initial web presence after their split from AT&T. I also produced several installments of GTE's Evolutions, an educational magazine, and Urban Desires, Agency.com's award-winning style magazine.
(Graphic Design industry)
November 1994 — March 1996 (1 year 5 months)
After being profoundly inspired by Cyan's game "Myst", I struck out on my own and formed a company to create multimedia games. I got one commercial product to market before the business went bust. I learned a lot about producing multimedia, and even more about how not to run a business. Projects included an multimedia CD-ROM called "Calliope", several shareware games, portions of an adventure game by US Gold called "Touche", and a hint application for Headbone Interactive's "Elroy Hits the Pavement".
(Graphic Design industry)
January 1988 — November 1994 (6 years 11 months)
As a computer savvy subcontractor in the early days of desktop publishing, I learned design by doing other designers' production work on B2B print ads, brochures, and catalogs in hometown NYC. My clients' clients included AAA/MCI, AT&T, Avis, GE, Exxon, W Magazine, NYNEX, CBS, and Condé Nast.
LMP , Massage , 2003 — 2005
Graphic Design, Animation 1989 — 1990
English, Art 1985 — 1989