Greater Los Angeles Area
- Current
-
- Software Engineer at Infinity Ward
- Past
-
- Lead Graphics Engineer at Flagship Studios
- Game Programmer at Contractor (Self-employed)
- Game Programmer at Metro3D, Inc.
- Network Engineering Asst at Sterling Software @ NASA/Ames
- Recommended
-
2 people have recommended Chris - Connections
-
83
connections
- Industry
- Computer Software
- Websites
Chris Lambert’s Experience
-
Software Engineer
Infinity Ward
(Public Company; 51-200 employees; ATVI; Computer Games industry)
July 2008 — Present (4 months)
-
Lead Graphics Engineer
Flagship Studios
(Privately Held; 11-50 employees; Computer Games industry)
August 2004 — July 2008 (4 years)
-
Game Programmer
Contractor (Self-employed)
(Self-Employed; Myself Only; Computer Software industry)
May 2002 — August 2004 (2 years 4 months)
Game programmer, specializing in graphics, gameplay, systems, and AI on consoles.
-
Game Programmer
Metro3D, Inc.
(Privately Held; 11-50 employees; Computer Software industry)
November 1999 — April 2002 (2 years 6 months)
Game programmer specializing in graphics, gameplay and effects for consoles.
-
Network Engineering Asst
Sterling Software @ NASA/Ames
(Public Company; 1001-5000 employees; Defense & Space industry)
October 1997 — June 1998 (9 months)
Network Engineering intern at the Numerical Aerospace Simulations supercomputer facility at NASA/Ames research center