Current
  • Software Engineer at Infinity Ward
Past
  • Lead Graphics Engineer at Flagship Studios
  • Game Programmer at Contractor (Self-employed)
  • Game Programmer at Metro3D, Inc.
  • Network Engineering Asst at Sterling Software @ NASA/Ames
Connections
83 connections
Industry
Computer Software
Websites

Chris Lambert’s Experience

  • Software Engineer

    Infinity Ward

    (Public Company; 51-200 employees; ATVI; Computer Games industry)

    July 2008Present (4 months)

  • Lead Graphics Engineer

    Flagship Studios

    (Privately Held; 11-50 employees; Computer Games industry)

    August 2004July 2008 (4 years)

  • Game Programmer

    Contractor (Self-employed)

    (Self-Employed; Myself Only; Computer Software industry)

    May 2002August 2004 (2 years 4 months)

    Game programmer, specializing in graphics, gameplay, systems, and AI on consoles.

  • Game Programmer

    Metro3D, Inc.

    (Privately Held; 11-50 employees; Computer Software industry)

    November 1999April 2002 (2 years 6 months)

    Game programmer specializing in graphics, gameplay and effects for consoles.

  • Network Engineering Asst

    Sterling Software @ NASA/Ames

    (Public Company; 1001-5000 employees; Defense & Space industry)

    October 1997June 1998 (9 months)

    Network Engineering intern at the Numerical Aerospace Simulations supercomputer facility at NASA/Ames research center


Additional Information

Chris Lambert’s Websites:


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