Narrative Designer
Gainesville, Florida Area
Narrative Designer
Gainesville, Florida Area
* Managed a design team of as many as 10 individuals.
* Developed production schedules and other project management assets.
* Solidified the bond between and communication among team members to form a more cohesive and productive unit.
* Advised and mentored team members to shape assets into a release-ready state.
Realistic, strong character dialogue
(Computer Games industry)
June 2008 — Present (1 year 2 months)
(Computer Games industry)
2008 — Present (1 year)
(Computer Games industry)
May 2008 — June 2008 (2 months)
(Computer Games industry)
December 2007 — May 2008 (6 months)
* Write dialogue, barks, quests, descriptions, and documentation.
* Manage a team of writers and designers.
* Offer assistance on a team-wide level as an Associate Producer.
* Implement content into the game via hub-centric level design.
(Computer Games industry)
October 2007 — December 2007 (3 months)
* Write dialogue, barks, quests, descriptions, and documentation.
Bachelor's , Game Art and Design , 2006 — 2009
writing, digital art, pen and paper games, video games, roleplaying games, reading, European history, game design
* Dean's List, Westwood College - 2006-2008
* World of Warcraft Beta Contest - Best Short Story: The Fall of Oliver Trent