
Game Designer
Rome Area, Italy

Game Designer
Rome Area, Italy
I have some experience in designing games on different platforms:
- Designed and developed games in Flash for the PC. One of those is UFHO, a multiplayer online puzzle game (http://www.ufho.it)
- Developed a prototype for Flash on the Wii, called Ship Ahoy published on wiicade.org (the leading site of Wii Flash)
- Worked on the iPhone scrolling shooter game "Fly! Clyde!", doing 2D artwork for the backgrounds and 3D lowpoly models for the vehicles.
Teamwork, Ability to work within limits set by technology, Resistance to pressure of deadlines, Ability to evaluate time limits, Swift learning
Main professional skills:
- Object Oriented programming
- Level design
- Debugging for games
- 3D modeling
- Texture painting for 3D
Secondary skills:
- 3D Animation
- Photo editing and digital painting
- Drawing
- Video editing
- Website layouts
- Databases
(Computer Games industry)
April 2009 — Present (8 months)
Game designer and programmer.
(Higher Education industry)
May 2009 — May 2009 (1 month)
Did a focused course on Adobe Flash for designers.
(Graphic Design industry)
July 2007 — February 2009 (1 year 8 months)
Here I worked on the game UFHO and some minor advertisement games.
Made some websites and other Flash products, and worked a lot with PHP and Joomla.
(Privately Held; Internet industry)
September 2008 — January 2009 (5 months)
I provide the graphics for the site (made the header and some small interface features like the news tags) and write reviews and articles for them.
(Higher Education industry)
May 2008 — July 2008 (3 months)
Short course of Flash Programming in ActionScript 2.0.
(Privately Held; 51-200 employees; Education Management industry)
October 2004 — July 2007 (2 years 10 months)
I worked in group for the thesis, and helped other classes with some Animation Projects.
I also made a website for IED (viedram.net) and helped without being paid on other ones (fefeproject.com and the "Tutto in una notte" minisite).
(Human Resources industry)
November 2002 — February 2003 (4 months)
Teacher of basics of informatics and internet, together with a colleague, to a class of 30 people.
100/100 cum laude , Digital and Virtual Design , 2004 — 2007
Master thesis together with the whole class titled 2089:Hydroage. I was in charge of:
- Post production and effects on the short movie
- All the texture work for the 3D models and modeling of a spaceship
- Programming of the web site
- Graphics for the main Flash game
- Logo design
84/100 , 1997 — 2002