
Graduate Research Assistant at Universiti Malaysia Sarawak
Malaysia

Graduate Research Assistant at Universiti Malaysia Sarawak
Malaysia
Currently involve in two research projects, with one funded by Ministry of Science, Technology and Innovations Malaysia. Both projects are incorporating Kansei Engineering as the method to uncover emotional values of a specific product.
Latest Conference Proceedings
Chen, C. J., Chuah, K. M., & Teh, C. S. (2008). Bridging the emotional divide in instructional design: A Kansei perspective. In Proceedings of 3rd International Conference on Engineering Education, Instructional Technology, Assessment & E-learning. New York: Springer
Chuah, K. M., & Chen, C. J. (2008). Unleashing the potentials of desktop virtual reality as an educational tool: a look into the design and development process of ViSTREET. In Proceedings of International Malaysian Educational Technology Convention. Kuantan: Persatuan Teknologi Pendidikan Malaysia
Latest Journal Publication
Chuah, K. M., Chen, C. J., & Teh, C. S. (2008). Incorporating Kansei Engineering in instructional design: Designing virtual reality based learning environments from a novel perspective. Themes in Science and Technology Education, 1(1), 37-48
E-learning and Online Communities, Human Factors, Instructional Design, Computer-assisted Language Learning, Virtual Reality, Emotional Design, Cognitive Ergonomics
M. Sc. , (Cognitive Science) Learning Science , 2008 — 2010 (expected)
Involve in research project on the design and development of virtual reality based learning environments. The novel part of the project is the use of Kansei Engineering methods in the evaluation process, trying to capture the emotional aspects that VR can trigger to the learners.
B. Sc. , TESL , 2003 — 2007
Graduated with Honors in Teaching English as a Second Language (TESL), Dean List's Award for 5 Semesters.
Dissertation (Final Year Project) titled “Social and Cognitive Collaboration in Asynchronous Online Discussions: a Comparative Study between In-service and Pre-service Teachers ”, 2007.
information technology, teacher education, emotional design, virtual reality, reading.