Christopher Nesladek

Current
  • Interaction Designer - Android at Google
Past
  • Senior UX Designer 2 PMX at Microsoft
  • Staff UI / Visual Designer at Danger, Inc.
  • Senior User Interface Designer at Intuit Inc.
Connections
137 connections
Industry
Wireless
Websites

Christopher Nesladek’s Summary

Christopher Nesladek’s Specialties:

Hardware and Software Interaction Design, Design Implementation and Strategy for SaaS, Social Networking, Application/Service Strategy, Visual Design, Scenario Development, Large-audience Presentations, Prototyping, Illustrator-based Illustration, Digital Photography / Video


Christopher Nesladek’s Experience

  • Interaction Designer - Android

    Google

    (Public Company; 10,001 or more employees; GOOG; Internet industry)

    August 2008Present (1 year 4 months)

    Interaction Designer - Android

  • Senior UX Designer 2 PMX

    Microsoft

    (Public Company; 10,001 or more employees; MSFT; Computer Software industry)

    May 2008July 2008 (3 months)

    Mobile User Interface Design

  • Staff UI / Visual Designer

    Danger, Inc.

    (Consumer Electronics industry)

    June 2007April 2008 (11 months)

    Danger was officially acquired by Microsoft April 14th, 2008.

    During my time under the Danger monikor, I provided both long and short-term design deliverables for the current Sidekick Slide, LX and future device releases on the Danger OS platform.

  • Senior User Interface Designer

    Intuit Inc.

    (Public Company; 5001-10,000 employees; Computer Software industry)

    June 2004June 2007 (3 years 1 month)

    I joined Intuit and the internal Technology Innovation Group to help the core business units develop new products and services using a technology-driven innovation approach in balance with customer-driven innovation.

    My work included several proposals as well as legacy product initiatives to accelerate these new offerings.

  • Interaction Designer - San Francisco Design Center

    Sony Electronics

    (Public Company; 10,001 or more employees; SNE; Consumer Electronics industry)

    August 2000June 2004 (3 years 11 months)

    During the four years I worked for Sony, I had the opportunity to lead several projects and collaborate on many other interaction concepts that were focused on the development of future Sony hardware, software, and service-based applications.

    Project experience included:
    Production design for the Clie-based Mylo Wireless Service (http:// www.mylo.com). Web design and development of companion VAIO
    PC interface for the Mylo.com service site.

    Concept design for a post-desktop media management application.

    Research, modeling, analysis, and concept design for a future mobile entertainment service application.

    Research, concept design, development, and prototyping of tangible computing application using sound and vibration as navigation.

    Web design, development and maintenance for the US Design Center intranet website.


Additional Information

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