Director, Usability at Vision Critical
Vancouver, Canada Area
Director, Usability at Vision Critical
Vancouver, Canada Area
I have twenty years of experience in interaction design, and a Master of Science degree in human-computer interaction and artificial intelligence. I have a wide range of experience from the Web to educational and multimedia software design, corporate systems, sound design, and more. I have extensive experience in software prototyping and visual design.
Interaction design and usability, Web development (XHTML, CSS, some PHP), visual design and sound design. Mac OS X enthusiast (learning Cocoa).
(Privately Held; 51-200 employees; Market Research industry)
January 2007 — Present (2 years 7 months)
(Public Company; 10,001 or more employees; T.NV; Telecommunications industry)
April 2001 — December 2006 (5 years 9 months)
In addition to leading interface design and information architecture efforts on a number of large projects, from brochureware and e-commerce to voice over IP and other advanced Web applications, I did work in usability testing, business analysis, development, and visual design. I was also unofficial Mac OS X system administrator, and a member of the corporation's Security Threat Assessment Group as the Apple subject matter expert.
(Public Company; 51-200 employees; Online Media industry)
November 1999 — March 2001 (1 year 5 months)
(Public Company; 10,001 or more employees; SUNW; Computer Software industry)
May 1996 — October 1999 (3 years 6 months)
Interaction and visual design for Suns Java language and platform division. Designer of the Java look and feel, the default cross-platform behaviours and appearances for the Java Foundation Classes. Responsible for the design, documentation, and user testing of all components. Author and illustrator for the award-winning Java Look and Feel Design Guidelines (Addison Wesley, 1999).
(Privately Held; 11-50 employees; Computer Software industry)
October 1992 — July 1994 (1 year 10 months)
Interface design and usability evaluation for corporate inventory classification, management and maintenance software. Designed and implemented prototypes to test concepts. Responsible for all visual design; also contributed to end user documentation, functional design requirements, and analysis.
(Company is now known as Visual Knowledge.)
(Government Agency; 11-50 employees; E-Learning industry)
July 1990 — September 1992 (2 years 3 months)
Interaction design and software prototyping for the K-12 public school system. Produced concepts and designs based on educational research and field testing. Projects included a distributed conferencing and electronic mail system.
(Privately Held; 11-50 employees; Marketing and Advertising industry)
August 1988 — July 1990 (2 years)
User interface design and development, music and sound production for two Apple Canada multimedia CD-ROMs. Designed and implemented a user interface which provided user navigation and control of animations and other information on Macintosh hardware and software products. Composed, performed and recorded the musical score for the animations.
MSc (Distinction) , Human-Computer Interaction, Artificial Intelligence , 1994 — 1995
A specialist postgraduate course of study in human-computer interaction and artificial intelligence. Courses included User Interface Design and Evaluation; Interface Architectures and Tools; Cognitive Psychology and Ergonomics; and Computer Graphics. Course work included research and development in cognitive psychology and HCI; and the design and evaluation of a walk-up-and-use application. For MSc thesis, developed the concept of interactive rhetoric as a new descriptive and generative framework for the persuasive representation of action at the interface.
ACM/SIGCHI