Pipeline TD at Digital Domain
Greater Los Angeles Area
Pipeline TD at Digital Domain
Greater Los Angeles Area
I'm probably best described as a python developer who creates tools and processes for artists and animators.
I've managed linux systems services and have performed the duties of a typical linux/unix systems administrator.
3D:
- Houdini
- Modo
- Softimage XSI
- RenderMan
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Programming and scripting:
- Python
- C++
- Java
- Shell scripting (bash).
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Game Technologies:
- Gamebryo
- Unreal editor and artist tools
- Unity3D
(Privately Held; D2; Animation industry)
2008 — Present (1 year )
(Information Technology and Services industry)
January 2007 — December 2008 (2 years )
(Educational Institution; 201-500 employees; Higher Education industry)
July 2006 — December 2008 (2 years 6 months)
Design and maintain the campus render services using Sun GridEngine, python, and various web based technologies.
Develop pipeline tools and assist with the technical processes of gaming major at Ringling College.
(Educational Institution; 11-50 employees; Research industry)
August 2003 — May 2004 (10 months)
Worked with the support group for the Electronic Visualization Laboratory at the University of Illinois at Chicago.
vfx 2007 — 2009
MFA (incomplete) , Electronic Visualization , 2003 — 2005
BFA , Fine Arts , 1998 — 2002
Houdini (www.sidefx.com), cycling, programming, music, film, animation, reading