Technical Artist
Sarasota, Florida Area
Technical Artist
Sarasota, Florida Area
The majority of my work experience is as a systems analyst, primarily managing linux services.
Currently my work involves support and development of tools and services for 3d artists at the Ringling College of Art and Design.
3D:
- Softimage XSI
- Modo
- Houdini
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Programming and scripting:
- C++
- Java
- Python
- TCL
- Shell scripting (bash).
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Game Technologies:
- Gamebryo
- Unreal editor and artist tools
(Self-Employed; Myself Only; Information Technology and Services industry)
January 2007 — Present (1 year 8 months)
(Information Technology and Services industry)
July 2006 — Present (2 years 2 months)
Develop pipeline tools and assist with the technical processes of gaming major at Ringling College.
(Educational Institution; 11-50 employees; Research industry)
August 2003 — May 2004 (10 months)
Worked with the support group for the Electronic Visualization Laboratory at the University of Illinois at Chicago.
vfx 2007 — 2009 (expected)
MFA (incomplete), Electronic Visualization, 2003 — 2005
BFA, Fine Arts, 1998 — 2002
Houdini (www.sidefx.com), cycling, programming, music, film, animation, reading