Cesar Valencia

CEO & Founder at Freedom Factory

Spain

Current
Past
  • Producer at Zed Worldwide
  • Producer / Creative Director at Pyro Studios
  • CEO & Founder at GIM
  • Development Director at Dinamic Multimedia
  • Project Manager & Founder at Hammer Technologies
  • CEO & Founder at NoriaWorks Entertainment
Education
  • Universidad Nacional de Educación a Distancia - U.N.E.D.
  • Universidad Domingo de Soto
Connections
291 connections
Industry
Computer Games
Websites

Cesar Valencia’s Summary

Seasoned Producer and Game Director with a proven track record in videogames development and production management with a technical background (+15 years industry experience). Great experience designing and leading the development of best-selling AAA games and persistent worlds & MMOs, involved in the development of more than 12 videogames working in roles of management, production & creative direction. Exceptional communicator with a record of problem-solving and team building. Take a look at my profile.

Regards & all the best!

Cesar Valencia’s Specialties:

Recruitment, team building, team management, production pipelines, planning & scheduling, creative direction... and beyond that, great adventurer.


Cesar Valencia’s Experience

  • CEO & Founder

    Freedom Factory Studios

    (Computer Games industry)

    January 2008Present (2 years )

    Managing the company, making it grow, creating interesting multiplatform & online videogames, obtaining great partners and having fun!

  • Producer

    Zed Worldwide

    (Computer Games industry)

    October 2006January 2008 (1 year 4 months)

    Producer / Project Manager for Zed City, an incoming MMO virtual world with complete integration with cell phones, web content interactivity and community events support. I was involved directly in concept creation, production, planning & scheduling and team management as well as other areas regarding recruitment & team building and game design.

  • Producer / Creative Director

    Pyro Studios

    (Privately Held; 51-200 employees; Computer Games industry)

    March 2001September 2006 (5 years 7 months)

    Producer / Creative Director for several best-selling AAA videogames published worldwide by Eidos/SCI. During this period I was involved directly in recruitment & team building, game design and project management in terms of production, scheduling and game direction. This means I managed videogames from the early concept stage, day-to-day dealing with project’s issues, maintaining the relationship with the publisher and making the whole thing work, all the way to completion and final publisher approval. I was involved directly working in this role in "Commandos 3" and "Imperial Glory" as well other cancelled games, "Heart of Stone" and "Sports Manager".

  • CEO & Founder

    GIM

    (Newspapers industry)

    August 2002September 2005 (3 years 2 months)

    Founder & CEO. Publishing company specialized in technical magazines & books related with videogames. Providing resources to the company, recruitment and management as well as designing the magazines and its content.

  • Development Director

    Dinamic Multimedia

    (Privately Held; 51-200 employees; Computer Games industry)

    January 1999February 2001 (2 years 2 months)

    Project Manager & Development Director. Leading several videogames as Project Manager and promoted to Development Director later being responsible of all the studio internal production. During this period I was involved directly in the development of various videogames published worldwide. “PC Atletismo 2000”, / “Sergei Bubka Olimpic Games” , “Live!Boxing” / “KO Boxing”, “La Prision” / “The Prison”.

  • Project Manager & Founder

    Hammer Technologies

    (Privately Held; 11-50 employees; Computer Games industry)

    January 1996August 1998 (2 years 8 months)

    Founder & Project Manager. Beyond leading several projects I was involved in recruitment and development of our videogames. During this period we developed various games and I was directly involved in art direction as well as programming in some of them.
    "Snow Wave: Avalanche", "Tie Break Tennis", "Tokenkai".

  • CEO & Founder

    NoriaWorks Entertainment

    (Privately Held; 11-50 employees; Computer Games industry)

    July 1993June 1997 (4 years )

    Founder & CEO. Besides providing the strategic direction and establishing relations and partnerships with other companies, I was directly involved in the day-to-day development of our games, especially in prototyping and the design and creation of game art.
    During this period, NoriaWorks developed the next videogames: "Rol Crusaders", "Speed Haste", "Trauma" and "Thunder OffShore".


Cesar Valencia’s Education

  • Universidad Nacional de Educación a Distancia - U.N.E.D.

    Bachelor , Economics , 19942003

  • Universidad Domingo de Soto

    Graduate , Law , 19942000


Additional Information

Cesar Valencia’s Websites:

Cesar Valencia’s Groups:

game developers

  •    On Startups - The Community For Entrepreneurs
  •    Gaming People - The Gaming People Expert Network (+10.000)
  •    GamesProducers
  •    Association of Virtual Worlds
  •    Online Advertising Professionals
  •    FREE ONLINE MMORPG & MMO GAMES | MMO hub.org
  •    Video Gamers
  •    Spanish Connection
  •    Game Developers
  •    World Gaming Executives
  •    Generation Next
  •    David Perry's Game Industry Map Group.
  •    "Online Advertising" | MMORPG & MMO GAMES INDUSTRY
  •    Hooray for Hollyworld!
  •    Electronic Entertainment Industry Network
  •    Video Gaming Industry Executives
  •    VideoGame Professionals
  •    VIDEOGAME BIZ DEV
  •    Compraventa, Fusiones y Adquisiciones de Empresas Pymes
  •    Gaming in Spain 750+ members
  •    PROFESIONALES DEL VIDEOJUEGO EN ESPAÑA

Cesar Valencia’s Contact Settings

Interested In:

  • consulting offers
  • new ventures
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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