
SDE 2 at Microsoft
Greater Seattle Area

SDE 2 at Microsoft
Greater Seattle Area
Passionate software engineer with 6+ years of commercial C/C++ development experience - 12 years, including the academic/hobby coding - in both team environments and single developer settings. Fast and avid learner.
Fundamental algorithms, object oriented design, cross-platform development, real time rendering. (C/C++, x86 asm, Win32, Carbon (Apple), OpenGL, DirectX, STL, WTL, MFC, flex/bison)
(Public Company; 10,001 or more employees; MSFT; Computer Software industry)
February 2008 — Present (1 year 10 months)
(Privately Held; 51-200 employees; Computer Software industry)
January 2004 — January 2008 (4 years 1 month)
Designed and implemented cross-platform libraries, researched emerging technologies.
Participated in the full development cycle of one commercial application as sole Software Engineer. Released multiple versions of two other software products.
(Privately Held; 51-200 employees; Computer Games industry)
March 2001 — June 2003 (2 years 4 months)
Released a game title as Lead Project Programmer. Credited with five other game titles in various engine and tools programmer roles.
Bachelor of Science , Computer Science , 1998 — 2003
1995 — 1998