Carolina Simões Gomes

Computer Graphics Researcher at University of Campinas

Brazil

Current
  • Computer Graphics Researcher at UNICAMP
Past
  • Game Programmer at Overplay
  • Network Administrator and C++/C# Programmer at Microsoft Innovation Center
  • Game programmer at Tectoy Digital
Education
  • Universidade Estadual de Campinas
  • Universidade Estadual de Campinas
Connections
93 connections
Industry
Computer Software
Websites

Carolina Simões Gomes’s Summary

I'm a Computer Engineer (graduated in July/2009) studying to obtain a specialization in Visual Computing and a Bachelor of Science in Computer Science degree at University of Campinas. My experience lies mostly in programming for embedded systems and videogame consoles, like XBOX 360 using XNA Framework, Zeebo and cell phones using BREW, and Nintendo DS.
My main fields of interest in Computer Science are: Computer Graphics, Data Visualization, Pattern Recognition, Natural Computing and Compiler Design.

Check out my blog at http://carolgomes.wordpress.com

Carolina Simões Gomes’s Specialties:

C++: BREW API, NitroSDK/NitroSystem API, OpenGL ES, Win32 API (mainly GDI+), sockets programming;
C# : .NET Framework, XNA Framework;
Java: J2SE, some experience with RMI and WebServices;
Assembly: x86, MIPS


Carolina Simões Gomes’s Experience

  • Computer Graphics Researcher

    UNICAMP

    (Educational Institution; Higher Education industry)

    August 2008Present (1 year 5 months)

    Under the orientation of Professor Wu Shin Ting, I have been studying a variety of topics in Scientific Visualization, especially concerning its applications in Medicine.

  • Game Programmer

    Overplay

    (Privately Held; Entertainment industry)

    January 2009August 2009 (8 months)

    Worked as a part-time C++ programmer in 2 games for the Nintendo DS videogame console. Main activities were: gameplay programming, scripting levels, game engine maintenance.

  • Network Administrator and C++/C# Programmer

    Microsoft Innovation Center

    (Computer Software industry)

    September 2006January 2009 (2 years 5 months)

    1.Worked as network administrator for Microsoft Innovation Center at UNICAMP (formerly known as Microsoft Open Source Lab) and developer of various Windows-Linux interoperability-related projects.

    2. From July/2007 to January/2009: Worked as game programmer and producer for Gamux (previously named GJ), a game development group maintained by the Microsoft Innovation Center at University of Campinas.
    [Games both programmed and produced:]
    -Gariman (in a team of 3 programmers, including me, and 1 artist)
    -GJ's Brick (in a team of 2 programmers, including me)
    -Everball (on my own)

  • Game programmer

    Tectoy Digital

    (Computer Software industry)

    January 2008July 2008 (7 months)

    Ported 2D and 3D games using C++ and BREW from mobile phones to a modified version of the Mega Drive console, and from mobile phones to the Zeebo console.

  • C++ programmer

    UNICAMP

    (Educational Institution; 10,001 or more employees; Higher Education industry)

    March 2006September 2006 (7 months)

    Worked as C++ programmer on a project for the Department of Mechanical Projects at the Faculty of Mechanical Engineering. The project consisted of optimizing the way large ordinary equation systems were calculated by using meta-programming.

  • Project developer and manager

    UNICAMP

    (Educational Institution; 10,001 or more employees; Higher Education industry)

    March 2005April 2006 (1 year 2 months)

    Worked as project manager and developer for CONPEC - the junior enterprise for students of Computer Science and Engineering at UNICAMP.


Carolina Simões Gomes’s Education

  • Universidade Estadual de Campinas

    Ciência da Computação (Computer Science) , 20092010 (expected)

  • Universidade Estadual de Campinas

    Engenharia de Computação (Computer Engineering) , 20052009


Additional Information

Carolina Simões Gomes’s Websites:

Carolina Simões Gomes’s Interests:

game programming, graphics programming, data structures, linear algebra, parallel computer architectures, playing games, martial arts, poetry.

Carolina Simões Gomes’s Groups:

IGDA - International Game Developers Association

  •    AlumniUnicamp
  •    Game Developers
  •    3D Visualisation and Graphics Programming
  •    VideoGame Professionals
  •    IGDA Women in Games Special Interest Group
  •    Jobs In Games

Carolina Simões Gomes’s Honors:

*2nd XNA Challenge Brazil - Got 4th place with the game Gariman
*Imagine Cup 2008: Game Development category - Reached semi-finals with the game Gariman
*Brazilian Symposium on Games and Digital Entertainment 2008 - Got 3rd place at the event's Game Festival with the game Gariman


Carolina Simões Gomes’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • expertise requests
  • reference requests
  • getting back in touch

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